I have a problem with my players. Many of them want evil characters, which I won't allow, and some of them don't like my epic style of adventuring.
To me, as a DM, the classic dungeon crawling adventuring just to adventure is boring. I only like epic games where the PCs' actions actually mean something. I enjoy having a complex plot and major bad guys for the PCs to face.
I am in danger of losing my gaming group, and there are no others around here. How can I get them to see that evil is evil and NOT just a matter of perception, and I how do I get them to enjoy having a purpose?
To me, as a DM, the classic dungeon crawling adventuring just to adventure is boring. I only like epic games where the PCs' actions actually mean something. I enjoy having a complex plot and major bad guys for the PCs to face.
I am in danger of losing my gaming group, and there are no others around here. How can I get them to see that evil is evil and NOT just a matter of perception, and I how do I get them to enjoy having a purpose?