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D&D General evil plan ideias - why would the villain require 100 souls?

i need to get rid of 100 mercenaries and i out of brain juice
let's say the villain in question is a evil wizard or something like that
 
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Lanterns. He just needs to illuminate his villainous lair.
Bonus points if the lanterns are hauntingly beautiful, and the players pass them several times across the campaign.
i was planning to be more dark and serious but your idea is too funny to miss, i might keep it lol
 



J.Quondam

CR 1/8
  • To power fighting construct/s, such as clay golems.
  • To guard a powerful prisoner in the underworld or on a demiplane.
  • To fuel a summoning ritual, exchanging souls for audience with archfiend.
  • To use as ingredients in an elixir of immortality.
  • To sprinkle on top of a cupcake.
 



AcererakTriple6

Autistic DM (he/him)
Have you read Waterdeep: Dragon Heist? One of the four villains you can choose from are a pair of nobles that sold their childrens' souls to Asmodeus and want to break the pact, but that requires them to sacrifice a bunch of money and 100 other souls to Asmodeus in exchange. You could do something like that.
 



Bird Of Play

Explorer
i need to get rid of 100 mercenaries and i out of brain juice
let's say the villain in question is a evil wizard or something like that

Souls used as an energy source?
My lich pretty much uses souls as batteries. Granted, slowly consuming one soul was enough to get his phylactery going for weeks, but hey, you can change stuff so 100 souls are required to fuel whatever your evil wizard (perhaps a necromancer) wants to fuel?
 





steeldragons

Steeliest of the dragons
How powerful is this wizard guy? He could be looking for a batch to fuel a new -very high level- spell he's developing. Or to have a "bank" to experiment with..."What happens/how does this spell function if I use 5 souls? Hm. Nothing. Ok, cast it again using 10. Not bad. <scribbles notes. adjusts calculations> What if I pour 42 into the casting? Oooo. I like that!"

It could offer the heroes the opportunity (or time sensitive motivation) to stop/get the big bad to FREE/release/save the accumulated souls before they are all "burned up." Drop some tip that the souls are for them to "use up"...and maybe there's a couple of friends/family members/loved ones soaked up in the soul harvest. So they need to get to the evil stronghold. Stop the uber-wizard. You can't bring them all back to life. BUT you can make sure they are freed to their just afterlives/peaceful rest/what have you.

Clearly, this needs to be a very high level (8th or 9th) spell. Almost certainly it should be in the Necromantic area. Maybe some kind of "mass enervation?" Or create a "Necrotic eruption" of the Negative Energy plane (or the setting's underworld) into the Material plane (because the evil wizard is looking for his Ophelia or whatever). Or a "mass-scale vampiric take-others'-lives-to-add-to-my-own" [or immortality/entering lichdom?]. Which, as suggested, could just be the point of taking the souls in the first place (extra year per soul sounds about right to me). Living an extra century -for a human wizard, in particular- would be a massive boon, making the indisputably evil dealing in soul-sucking "worth it."
 

jasper

Rotten DM
i need to get rid of 100 mercenaries and i out of brain juice
let's say the villain in question is a evil wizard or something like that
 

Umbran

Mod Squad
Staff member
He has a plan to cast a large number of Wish spells, and he needs the souls to absorb the damage and the chance of never being able to cast Wish again.
 

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