Evil Toki Comics launches "The Extraordinary Guardians!"

Looks good Insight kind of interesting that so far the majority of the heroes have asort of mystical bent... we might be able to use that... as a theme for the rest of the heroes :) gives the team a niche a to fill too :P
 

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Jonathan "Echo" Eckel

Jonathan "Echo" Eckel was a retired bachelor piano tuner who was content to spend the rest of his life playing golf and gin rummy when he was caught in the crossfire between STAR officers and a dangerous mutant known as Fallout.

One of Fallout's bullets struck Eckel in the frontal lobe of his brain, permanently blinding the man. The radiation from Fallout's bullets also put him in a coma for several days. When Eckel awoke, he found his hearing had greatly increased, and he could create sound, using it as a weapon. Eckel now uses his powers to safeguard the citizens of Freedom City and acts as a spokesperson for the blind and the elderly...when he's not decrying today's youth and atrocious sounds of modern music, of course.
 

Well, lost the last post, so here I go again - (guess that idea wasn'e meant to be). So here's the next one.

Michael Rhodes, or Mick to his friends, has been on his own for several years. When he was three, both of his parents went missing while Mick was visiting his grandmother in Florida. They were declared dead and Mick has spent the last 15-18 years with an emptiness inside. He grew up in a small mostly seniors community in Florida, where he had lived with his grandparents.

Usually, Mick has rather amazing luck at just about anything. However, occasionally the lucky one gets slapped with Fate’s backlash. Fortunately for Mick, he has learned to take his licks when Fate comes calling for some payback. Mick's grandparents always blew off these strange occurances, saying that stuff happened to everyone.

Recently, Mick’s last grandparent (his grandmother) passed away, but before she died she told him to learn about his parents (something his grandparents had forbidden in the past) . . . that they had something to do with what was happening to him. She mentioned something about his parents being important, that maybe they were even heroes.

Things went from bad to worse upon Mick's arrival to Freedom City. The private investigator he had hired had disappeared before Mick had even met the man. Any leads on his parents were empty - there were a lot of Rhodes in Freedom City - and he wasn't even certain that was the last name of his parents. Sure, there was the philanthopist Alexander Rhodes, but he was no hero.

Luck was starting to turn when Mick happened upon a mugging (his own) by a couple of Red Wolves. Unfortunately for them, two heros were watching and helped out. They learned firsthand of the strange things that happened around Mick, and took him to meet the others. There, Mick discovered he truly did have super powers, and he decided to help the team while he was in town if they would help him in his almost impossible task. From then on, Fortune came to Freedom City.

Hooks for Michael Rhodes:

Allies:

With his famous parents missing or dead, and no other known family, Mick has had to rely on his friends and contacts elsewhere.

1) Karen Stevens: Mick's high school and college best friend who lives in Florida. He has told her about his strange abilities and she's helped with testing them out. A future teacher by trade, the twenty year old is his best friend and confidante (though she may want more).

2) Tim Hines: Unsure of whether this is an ally or not, but Mr. Hines is a private detective that contacted Jimmy to tell him he had information about his family. When Mick arrived in Freedom City, Mr. Hines had gone missing. Desperate to find out about his family, Mick is pursuing Mr. Hines whereabouts.

Enemies:

Mick is just starting out as a hero (note - no hero name yet) and hasn't had time to make enemies. Any enemies he does have are either old enemies of his parents or people just angry at Mick.

1) Professor Vincent Wright: A professor at the Florida university Mick attends, he was an accidental victim of Mick's powers. Unable to explain what happened, the professor has been riding Mick hard in and out of school. In fact, Mick had to go over the Professor's head to get the excused leave of absence to head to New York to find his family. As a side note, Astro Labs is currently backing the grant that Prof. Wright is working under.

Locations:

1) Park Hotel Efficiencies: the only location currently is his Freedom City efficiency apartment (rented to the end of the month). Mick has only been in Freedom City for a few days, but this is where he bunks.

Summary
Added a couple of hooks since some aren't local. Basically, Mick is just starting out, and may or may not have had famous parents (I used the name Rhodes from Alexander Rhodes, the former Scarab). Powers to include luck and telekinesis, both of which Mick has but is unaware of.

All of this, of course, is subject to change at the whim of the gamemaster ;)

Keia
 
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Okay looking good so far, some details to keep in mind for the players. The team will already be formed and have a name, and possibly a base of operations. The team has been formed for about one month now, and the team has stopped some petty crimes, but their biggest accomplishment was foiling a bank robbery attempt by the nefarious and not all that bright super crook Strong Arm and his cronies. This landed the team on the cover of the major newspaper and they have some small amount of fame as genuine heroes now.

The Freedom League is still THE premier team, but they are often away on threats that threaten the United States or the world, and so other teams have tried to fill the void in their interim, this team is one of those teams, or individuals who focus on keeping Freedom City safe.

Again the details are loose and sketchy but my intention is to have a cohesive team before Issue #1, with a montage describing the actual formation of the team and their early adventures later ala a flashback or something in comic book style of course.

Your characters should have codenames, flashy costumes if need be, and perhaps private secret identities or public ones depending on the character.

Once we have our character which it looks like we are close we can move to the team, and the name. I would rather you guys name yourselves and decide on a base if need be, and then we can muddle out the details of what your characters know about each other and all that, and any relationships that may have formed between the heroes.
 

Info on Strong Arm

Strrong Arm

Strong Arm is a mutant; his main ability is his strength, and his overly long arms which give him excellent reach and tactical advantage. He is a thug in the classic sense, and leads a gang of toughs called the Red Wolves. His real name is Jason Cartwright and he is a Freedom City native. He isn’t all that bright, and has made his career on smash and grab crimes using his brute strength and abilities to get what he wants.

His career was cut short when a team of super beings brought him down and sent him to Blackstone for his crimes. He isn’t a mastermind, but a small time crook, but his capture ended a spree of violence and terror, and many people are thankful to have him behind bars.

Strong Arm usually dresses in a red tank top with a red bandana over his long blonde hair. His face is severe, and his arms are overly long like an apes, and well muscled. He wears loose fitting black pants tucked into black boots and has a thick chain for a belt, which he also uses as a weapon if the need arises.
 

Toki,

So, if the group has been together a month or so, then do you want me to progress the background a bit (from a few days in Freedom City, to searching without luck for a while and someone noticing that he had powers he wasn't aware of, etc.)?

Or, should I wait to see what else it up? (or even if I've got a chance to be in)? :)

Keia
 

Team

For the team, it looks like we have the following so far - feel free to add details I've overlooked.

Insight - Battlemancer: Sorcerer with Elf Sidekick
Hammerhead - Echo: Sonic Powers
Radiant - Ravenheart: Regen and Weapon
Keia - Fortune: Luck and Telekinesis
Velmont - Patrick (No Hero Name Yet): Teleporting Swordsman

As far as the origin of the team and the name itself, we can work that out as time goes on - I was thinking the team name was rather important and we should probably hash that out before the game starts. Perhaps we can make the team origin a bit of a mystery at first and 'reveal' details about it as the story continues. Maybe a special Origin issue can be done at some point later on.

Anyway, I'll post some ideas for team names. Let me know what you think.
 
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Keia said:
Toki,

So, if the group has been together a month or so, then do you want me to progress the background a bit (from a few days in Freedom City, to searching without luck for a while and someone noticing that he had powers he wasn't aware of, etc.)?

Or, should I wait to see what else it up? (or even if I've got a chance to be in)? :)

Keia
I would progress it some... given the initial setup of the game... and sure the mysterious origin can be fine we can revisit it later :) rather get to the thick of the action... more so then anything else ;)
 

Team Names

Now this game is supposed to be a bit four-colorish, so bear with some of these:

Order of Justice
The Challengers
Alpha Squadron
The Quantum League
Liberty Brigade
Exo-force
 
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Updated history above and added the hero name (Fortune).

And I kinda like the name guardians. Sort of a team for the people thing.

Keia
 
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