Ah, like population numbers, what the populace does for a living, imports & exports, high-priced inns (only need the basic room on your stopover to killing more monsters), the names of different watering holes (why more than one? why bother with a name even? who cares what it's called, right? you can't kill it), who in the government handles routine commerce & public projects, how that person is chosen for their job, etc. etc. etc.Hussar said:Y'know, the unimportantthat no one other than world builders care about.
I mean, I agree with you, all that stuff is useless if you're just on your way to the action movie in the dungeon. Nevertheless, the above (and possibly more, as presumably the excerpt is only a portion of it) is all in the DMG.