Excerpt from Monte Cook's World of Darkness in Game Trade Magazine


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Wow, they're proposing some truly bizarre stat progressions, here.

The relationship between "character type" and "character focus" is kind of interesting. It's almost like class and race have swapped roles: your "race" gets you level-based stat progressions, while your "class" gives you minor ability bonuses. (I love how you can tell this product is the work of a D&D guy, because the character foci are basically fighter, magic-user, cleric, and thief. If it'd been a White Wolf designer behind it, it'd look more like fighter, magic-user, cleric, thief, and diplomat.)

GrimGent said:
Would this make it any clearer?
Aw, nice. I like Monte's work and I'm tentatively enthusiastic about this project, but the teaser copy absolutely deserved that.
 






Particle_Man said:
I was thinking that too! Kinda Deadlandsish. Not that this is a bad thing, mind. So is it standalone or is d20 Modern needed to play?
Standalone and it's not D20M, although I'm sure there's lots of good stuff for D20M one could steal from it.
 

GreatLemur said:
Wow, they're proposing some truly bizarre stat progressions, here.
Interesting - he basically included three "racial HD" in the first level... - a bit of a throwback to AE's three racial levels?

And the swapped race/class relationship is an interesting spin on the "classical" 3E concept.

This may be a great "toolbox" kit... I see, my 4E will likely be a McWoD-Saga-melange...
 

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