Leatherhead
Possibly a Idiot.
It is probably too early to ask this, but summoning powers that summon minions for PCs:
Good idea or bad idea?
Good idea or bad idea?
Blackeagle said:Minions certainly make the at-will cleave a very good power.
frankthedm said:SO much so calling it a hit point was actually a BAD idea.
Leatherhead said:It is probably too early to ask this, but summoning powers that summon minions for PCs:
Good idea or bad idea?
Blackeagle said:As I understand it, originally minions had no hit points, they just said they died on any successful attack. People objected, saying that meant minions could never be killed by damage that wasn't an attack (falling damage, environmental effects, etc.). So they gave it a hit point . . .
Damned if you do, damned if you don't.
Hawke said:...Also, we shouldn't be asking whether the player knows if that goblin is a minion or not. The goblin should be asking himself whether or not it is a minion! Or maybe I'll have my first group roll up characters and then have them enter combat for the first time only to find out they were only minions. Maybe I'll even hint, "the enemy wizard attacks, but misses." "Damn, that power does half damage on a miss...how much do we take" "...no... you don't take any..."
JesterOC said:Yes much better than the two weapon fighting feat! If I recall correctly, the feat just adds damage to a single attack.
small pumpkin man said:The who and the what now? The bloodied mechanic does nothing in and of itself, it's just a descriptor. Yes, there are a lot of abilities which tie into it, but I'd like an explaination of why pinging monsters like that is the best idea.