AllisterH said:As mentioned in the article, most monsters are out when subjected to 6-8 basic attacks. Encounter and Daily attacks are gnerally multiples of said basic attack. For simplicity, lets say an encounter power is 2xbasic attack and a daily is 3.
You're fighting a monster that has a Bloody threshold (what should we call monsters that "trigger" at bloody?").
Let's say it take 6 basic "hits" to take out the monster.
If you open with an encounter power and then follow up with at-will attacks, you're looking at the following
Round 1: Encounter = 2hits
Round 2 : At-will, Monster become bloody.
Rounds 3-5, you're fighting a much tougher creature as you'll need 3 more rounds to put the monster down.
If you open with at-will attack until the monster is bloody, you get the following,
Round 1-3: At-will, monster become bloody.
Round 4: Encounter = 2 hits
Round 5: At will knocks out monster
So instead of taking on a monster for 3 rounds when its super-strong, you only fight it for one round. Similarly the same thing even applies to the angel of valor. Your chance of HITTING with your encounter/daily power actually goes UP by 10% when it becomes bloody.
Thus, it makes more sense to open with at-will until bloody THEN go to town with the big guns. Which is why I don't think the *problem* of PCs using dailies on minions will actually occur at least after people get experience with the system.
Well I'm not entirely sure about that.....we haven't seen all that many monsters who become notably more powerful when they are bloodied. It seems more common for them to unleash some one shot ability on you. Some monsters even become weaker when you bloody them like the angels, and characters and races have abilities that can only be used on a bloodied opponent meaning you might want to try to bloody them as soon as possible.