Excerpt: Multiclassing (merged)

cdrcjsn said:
"Novice Power Any class-specific multiclass Swap one encounter power with one of multiclass feats, 4th level

Acolyte Power Any class-specific multiclass Swap one utility power with one of multiclass feats, 8th level

Adept Power Any class-specific multiclass Swap one daily power with one of multiclass feats, 10th level "

Those feats seem to indicate that you can get powers earlier.

I was reading those as the level of the power, rather than the level prerequisite. It makes more sense that way.

I didn't really expect it to be a 'paragon path or multiclass' decision. That'd be very much against the spirit of things.
 

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Powers like healing word, hunters quarry, divine challenge, etc can be used more than once per encounter; so the initial MC feats are under powered compared to being that class, but they are in addition to your own powers.

It is the swap feats that seem ho-hum. I give up a feat and a power slot for a power from a different class. I undertand that gaining a power with a feat would be too good, so this is the alternative. Too bad they could not also giving us additional uses of the class ability as well with the power feats.
 

Honestly, I'm fine with all this because dabbling is more interesting... if you're doing a half and half or a triple class I'd rather just make a brand new class that fills the role more precisely.
 

They might be trying to reduce certain power combos, but I can't see them getting too overpowered. Certainly smite+sneak attack is no longer really over the top, warlock's curse only works with warlock powers.

Though the thing is we're only seeing the bottom tier in how multiclassing works. Eventually a multiclass rogue might be able to sneak attack more than 1/encounter.
 

malcolm_n said:
Oh, I wonder (quickly looks at the Paragon path article)...
From the looks of the articles, you could

1) play a human fighter and get Sneak of Shadows at level 1
2) pick up Novice Power at level 4 and swap your encounter power you'd gain for Torturous Strike.
3) Gain powers as a cleric starting at 11?

I mean, if you think about it, that'd be an effective way to tri-class; it would be weaker though, than a paragon path, but fun for a character concept. What do ya'll think about if this is how it works or allowing it to?
I thought about it too... could happen, could be possible...

The other thing I noticed is you'll probably never see a rogue casting any low level per day wizard spell, like Sleep, because he should be 10th level in order to do that, and by then, he'll have access to more interesting powers to swap. That's not bad, just interesting...
 

Kishin said:
I didn't really expect it to be a 'paragon path or multiclass' decision. That'd be very much against the spirit of things.
No, it does work. IT's all about your Character Concept.

As a paladin you have two choices: Continue down the path of paladin and eventually become great in a certain area (Paragon Path), or switch up your learning and mix Paladin with some other class (Paladin20/Wizard 10). It's a difference of Generalizing or Specializing.
 

erf_beto said:
I thought about it too... could happen, could be possible...

The other thing I noticed is you'll probably never see a rogue casting any low level per day wizard spell, like Sleep, because he should be 10th level in order to do that, and by then, he'll have access to more interesting powers to swap. That's not bad, just interesting...
Wizards is going with a more broad approach. Sleep doesn't get worse as you level. It's benefit never goes away, though the spell will remain as written through your life.

The difference in level is that while sleep will always work, later on there will be dream (as example) that will sleep an area, or have additional effects, etc.
 

neceros said:
No, it does work. IT's all about your Character Concept.

As a paladin you have two choices: Continue down the path of paladin and eventually become great in a certain area (Paragon Path), or switch up your learning and mix Paladin with some other class (Paladin20/Wizard 10). It's a difference of Generalizing or Specializing.
To be clear, you can still take a Paragon Path if you multiclass, it's just that if you plan on really deeply multiclassing, you can forego it.

"A character who has taken a class-specific multiclass feat counts as a member of that class for the purpose of meeting prerequisites for taking other feats and qualifying for paragon paths."
 



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