Excerpt: Paragon paths (merged)

Fallen Seraph said:
Rechan said:
But I like them.

Also, Star pact mentions. Doesn't look very Far Realms, as some were suspecting. Star Pacts may be related to Fate, perhaps.


I noticed that too. Makes me very happy :D
Don't be too certain there isn't lovecraftian flavor in there. ;)

Warlock: Doomsayer
“I speak for the cold darkness beyond the stars. I see the myriad ways that doom comes upon you.”
 

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Shame that they're all class based.

I'd predicted that but I did secretly hope that the CW (that they would be broad, or have interesting story mechanics instead of just "you're more of a ranger" was going to be true).

The Doomsayer has good flavor though. I don't mind shameless cribbing, if it's lovecraft. :)
 

Oh I bet there will be some Lovecraft bent, but... Still, the fact there is references to Fate makes me happy :) I am hopeful it means I can atleast pick and choose my powers to be completely Fate, Time, Destiny, etc, etc. oriented.
 

DevoutlyApathetic said:
I can not claim to be impressed by the flavor of the options on offer. (I'm a warlord, but I really really like swords!) Though you are all ignoring the option to multiclass instead of a path.

I wonder what you get instead of the AP boost thing then?
See here for my speculation.

Short answer: choose one of the following from the secondary class:
1. weapon proficiencies
2. armor proficiencies
3. one trained skill
4. one at-will ability
 

Mustrum_Ridcully said:
At first I thought (reading the Cleric and Fighter entries): "Huh? That's not a lot of stuff for a Path." Then I got to the Stormwarden entry...
Suffice to say that I was stupid and unable to notice that they didn't post the powers for most paths. :)

So, now, after seeing the Stormwarden entry - Paragon Paths look good. My only remaining disappointment is that they seem to be more class-focused then advertised earlier (R&C). But maybe multiclassing can compensate that, and looking at the Stormwarden, there isn't necessarily something wrong with class-focussed Paths. :) I really hope there are more then 2 Paths for each class.
But you multi-class -isntead- of taking a paragon class, no?

I was not so happy to hear that multi-classing will be that restricted. Somewhat restricted is fine but only-once-at-this-level (10th) seems a bit harsh.

Maybe they've fixed skills in some fashion so this isn't as weird as it sounds.
 

Graf said:
But you multi-class -isntead- of taking a paragon class, no?

I was not so happy to hear that multi-classing will be that restricted. Somewhat restricted is fine but only-once-at-this-level (10th) seems a bit harsh.

Maybe they've fixed skills in some fashion so this isn't as weird as it sounds.
I personally don't think it will be the only multi-classing. I think it will just be on option. You figure we have:

-This one: Where you select powers you wish
-The Progression one: Where the more you multi-class the more of the class you achieve.
-Class-Training: Where you gain specific benefits from a class.
 

ShockMeSane said:
Check the monsters damage bonuses. They certainly do not reflect anything other than the unmodified bonus to the appropriate attack type. For example the Pit Fiend's entry shows his Strength as Str 32 (+24), his base bonus is +11, +13 more for 1/2 his level. Yet all his bonus damage is at +11. The conventional wisdom is that the number in parenthesis is the modifier that is used for NPC skill-checks, as these do progress at 1/2 level.

It was confusing for me at first too :)
I'm guessing that a reference to the ability itself includes the +1/2 level increase, e.g. Strength vs. AC, Intelligence vs. Reflex, Wisdom vs. Will.

A reference to the ability "modifier" does not include the +1/2 level increase and is simply 1/2 ability score - 5, e.g. 2[W] + Strength modifier damage, you slide the target a number of squares equal to your Charisma modifier, the bonus to attack rolls that you grant equals 1 + your Intelligence modifier.
 

Fallen Seraph said:
Perhaps, it is something where there are Heavy Blades in various proficiencies, so it means that the Warlord can use any Heavy Blades?

Or perhaps... With multiclassing you may not gain access to the Warlord's proficiencies but could say have a feat that allows for Heavy Blades use?
Or, it could just be redundant prerequisites, e.g. the Elven Precision feat listed elf and Elven Accuracy as prerequisites even though (as far as we know) all elves get the Elven Accuracy encounter ability.
 

Fallen Seraph said:
Oh I bet there will be some Lovecraft bent, but... Still, the fact there is references to Fate makes me happy :) I am hopeful it means I can atleast pick and choose my powers to be completely Fate, Time, Destiny, etc, etc. oriented.
Yeah, there is something out there that is willing to grant you those powers, all in exchange for dedicating the souls of your foes to It. Good deal eh?
 


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