Reaper Steve
Explorer
Thanks Boarstorm (and everyone else who tried but wasn't as fast!)
med stud said:This looks nice. I like humanity's niche in this, resiliant and dogheaded compared to the other races. Especially Action surge, that one might be very good.
Not only that, you get +3 to the bonus action you get as well! Cast Acid arrow with +3, then use the extra standard action to cast Force orb at +3 as well. You could do some serious room sweeping with a human wizardShockMeSane said:Yea, +3 to hit on your daily is pretty solid, seeing as I imagine that's largely what Action Points will be used for.
I've been beaten to the explanation but I want to chime in.Some of those are amazingly powerful (the breath weapon one in particular). Some are pure crap. How is a +1 AC vs large creatures not a fiddly easy-to-forget bonus like the 3e Dodge feat? And how does that compare against adding 16 squares to a minor-action AE power?
med stud said:Not only that, you get +3 to the bonus action you get as well! Cast Acid arrow with +3, then use the extra standard action to cast Force orb at +3 as well. You could do some serious room sweeping with a human wizard![]()
Falling Icicle said:My first impressions? Not good. It seems to me that what they did is say "hey, lets take a bunch of those little bonuses, like +1 dodge against giants, make them feats people have to purchase, and then pat ourselves on the back for making races "important" beyond 1st level!"
hennebeck said:I'm guessing with the re-tolling of 4e math, they must have a reason why they only get +1 to AC but +2 to attacks.
Raduin711 said:Did you happen to catch the part about how that feat works on any creature size Large or bigger? Definitely feat-worthy.
hennebeck said:I'm guessing with the re-tolling of 4e math, they must have a reason why they only get +1 to AC but +2 to attacks.