Plane Sailing
Astral Admin - Mwahahaha!
Mirtek said:If I either need 1 hard, 2 moderate or 6 easy rolls to make it, I would still select the 6 easy rolls.
Apart from how the maths works out, there might be a time limit consideration too.
Mirtek said:If I either need 1 hard, 2 moderate or 6 easy rolls to make it, I would still select the 6 easy rolls.
Lurks-no-More said:It's particularly amusing, considering all the doomsaying about people being able to use any skill, any time, anywhere, to achieve anything. Now, when we get shown that the DM can perfectly well rule that some skills aren't going to help in the challenge, people are screaming about that.
Wulf Ratbane said:It's the problem of absolutes, again. You're telling me it is IMPOSSIBLE for my character to ever Intimidate the Duke?
Ozdec said:I like how if you allow all the skills it becomes - "Oh I just pick my best skill all the time regardless" - ergo Skill Challenge system is Bad
and if you say a particular skill cannot ever work for this situation (may even be negative) then you are being railroaded and ergo Skill challenge system bad.
This.Charwoman Gene said:Umm. Yeah. You are confusing successful use of intimidate with successful use of intimidate to reach a goal.
Ozdec said:I like how if you allow all the skills it becomes - "Oh I just pick my best skill all the time regardless" - ergo Skill Challenge system is Bad
and if you say a particular skill cannot ever work for this situation (may even be negative) then you are being railroaded and ergo Skill challenge system bad.
It might - as always - be different people that worried about the former the the ones that worried about the latter.Lurks-no-More said:It's particularly amusing, considering all the doomsaying about people being able to use any skill, any time, anywhere, to achieve anything. Now, when we get shown that the DM can perfectly well rule that some skills aren't going to help in the challenge, people are screaming about that.
MerricB said:A few things of note:
* Not every skill works in every challenge. Note how Intimidate is specifically barred from working in that particular challenge.
* Successful skill use opens up use of other skills. Diplomacy leads to History? Fantastic; if you try to Bluff your way through it doesn't happen.
Me like a lot.
Cheers!
No - instead he's sly and says "I comply with you", but since he and his family were threatened, he instead (secretly) doesn't comply and sends assassins after the PCs, because he was threatened.#Voss said:Threaten his family, and he just responds with 'Go ahead'?
doctormandible said:RESULT: The Duke refuses to be intimidated by the PCs. Each use of this skill earns a failure.and the PCs earn a failure. (WHAT?!?!)