Henry
Autoexreginated
Derren said:The entire point of rolling the history skill is to check if the character knows a particular bit of historical information. Such a setup defeats the purpose of the skill.
Why? Because thats what the history skill is for? Its needless railroading which takes away this particular possibility which is bad enough.
I can see what Cadfan's saying, though.
Imagine the Duke's conversation:
"Why should I lend aid right now?"
vs.
"Why should I lend aid right now? When my father was Duke of these lands, and he was attacked by the Troll Scourge, King Alfric did not step up to lend aid. 'Too hard pressed on his borders', was the answer. His Majesty, the grandson of Alfric, seems now to find himself in need of similar aid, and I find myself hard pressed in resources, much as King Alfric was then..."
In the first one, there's no lead-in. You don't know that the Duke is holding a historical grudge. In the second one, the fact that the Visier of Alfric DID indeed cast some important Oracle Spells, and sent them along as warnings that helped him in a timely fashion, so the King DID send aid as promised, even if it wasn't a military force, then the History check makes that factoid click in the PC's heads.
On the other hand, let's say the Duke is the type who doesn't give a Kobold's Damn about old history or what his dad did, because he sees his dad as incompetent, or similar. Bringing up the whole business will probaby elicit an "Ancient History doesn't impress me. I need more tangible reasons: What can you, or the King, do for me to risk my border when he may be wiped from the earth by this threat?"
There's the difference, in more exhaustive detail.