My third submission!
Kai, I MIGHT submit one or two more but I don't want go overboard.
Spears
Adopted Son of the First Peoples
Male half-orc Ftr3
Medium-Size Humanoid (Orc)
Hit Dice: 13hp + 2d10+6
Hit Points: 33
Initiative: +1 (Dex)
Speed: 30ft.
Armor Class: 14 (+1 Dex, +2 Armor, +1 Shield)
Attacks: +6 melee (dagger) or +7 melee (shortspear +1) or +5 ranged (shortspear +1)
Damage: 1d4+3 (dagger) or 1d8+4 (shortspear +1)
Face/Reach: 5ft./5ft.
Special Attacks: None.
Special Qualities: Darkvision, orc blood.
Saves: Fort +6, Ref +4, Will +5.
Abilities: Str 16/+3, Dex 12/+1, Con 16/+3, Int 8/-1, Wis 18/+4, Cha 11/+0.
Height: 5' 5"
Weight: 135 lbs.
Age: 20
Languages: Common, orc.
Skill Points: 6 (Ftr)
Skills: Climb +4, Heal +4, Intuit Direction +4.5, Listen +4, Ride +4, Sense Motive +4, Spot +4, Survival +4, Swim +4, Use Rope +1.
Feats: Improved Unarmed Attack, Lightning Reflexes.
Bonus Fighter Feats: Cleave, Power Attack.
Alignment: Neutral Good
Possessions: Belt pouch, bit and bridle, cold weather outfit, dagger, exotic riding saddle, leather armor, mount (Athel), saddlebags,
shortspear +1, small wooden shield, waterskin, winter blanket.
Appearance: Spears' unique heritage means that he doesn't look or dress like the typical city dwelling orcs and half-orcs of Da'aphet or Heath's City. He wears comfortable, warm clothing that is tanned dark pigments with a fur lined cloak and similar boots for protection from Malecade's harsh winters. He typically wears his long hair braided back into a ponytail with several long dreadlocks along the side of his face. His adopted Tigé tribe specially crafted his leather armor for him and the halfspear was a gift from the tribes chief on his passage into adulthood. The spear is metal with several token feathers hanging from just behind the spearhead. Spears' dagger is non-descript but it was his first ever weapon so he treasures it. He carries the shield on his back and only fights with it when a one-handed weapon makes it way into his hands. Despite his wild, unkempt appearance Spears is as civilized as the tigé of the Wildlands, which makes others think he is an uncouth barbarian or a renegade member of the Sermath'kah.
Background: Spears. That is what his non-tribal friends call him. His tribal name is near impossible for them to pronounce. Roughly translated, his name is 'Child-Found-Amongst-Spears-in-Wilderness'. These spears are actually a rock formation that sits near the center of the Wildlands, which look like six spears pointing up into the sky in a semi-circle. It is in that place that a tigé tribe found him - a crying half-orc babe wrapped in althion leafs and hungry as a wild cat.
The tribe took him in and raised him as one of the First Peoples. He learned of the world's history and the story of the Ethma'rieluna, the Children of the World. He was given access to tutors from each race of the First Peoples. Trooda druids and mystics taught him to respect the natural world, while his Teres tutors taught him to expand his mind and strengthen his body. This training brought him great success amongst the First Peoples of the Wildlands but his orcish blood limited his ability to learn complex processes. Undaunted, Spears concentrated on learning to understand his surrounding and protect himself with weapon and hand.
As the half-orc boy grew to manhood, he wished to learn where he came from. His adopted family took him to the spear stones and told him of how they found him there all alone. They tried to help him learn the truth by asking the druids and priests of Jaua Ae-rielun to divine his origins. Surprisingly, there was no answer for his questions. He decided to leave his tribe and set out to find where he came from. If he was descended from the civilized orcs of the Ethma'rieluna or the savage goblinoids of the Sermath'kah.
He traveled north towards the SkyMountains to seek his origins and fulfill his destiny. It was in these journeys that he met and befriended Sir Knak Rynne, Simon Mardin, and Marty LionMountain from Stortic [and then later, Nona Heartwood]. These five friends would travel and adventure together for the rest of their lives.
Personality: Amiable, inquiring, naive. Spears has a tendency to watch what others are doing first then act on what seems the right course of action. He is wise enough to know he isn't the tactician of the group and lets either Marty or Knak do the hard thinking.
Mount: Giant wild cat, Athel
Huge Animal
HD: 16d8+48 (120 hp)
Init: +2 (Dex)
Spd: 40ft.
AC: 16 (-2 size, +2 Dex, +6 natural)
Atks: 2 claws +18 melee, bite +13 melee
Dmg: Claw 2d4+8, bite 2d6+4
F/R: 15ft./10ft.
SA: Pounce, improved grab, rake 2d4+4.
SQ: Scent.
Saves: Fort +13, Ref +12, Will +11
Abilities: Str 27, Dex 15, Con 17, Int 2, Wis 12, Cha 10.
Skills: Hide +0*, Jump +11, Listen +3, Move Silently +9, Spot +3, Swim +11.
* Giant wild cats receive a +4 racial bonus to Hide and Move Silently checks. * In the area of Malecade known as the Wildlands, the Hide bonus improves to +8.
Glossary of Key Details
Ethma'rieluna (Children of the World) - collective name of those races that have dedicated themselves to the teachings of Jaua Ae-rielun.
First Peoples, the - The term used to refer to the first three original races of the world: Teres, Tigé and Trooda.
Jaua Ae-rielun - the patron god of the world. Powerful in the aspects of time, magic and community.
Rielun - The name of the world (the campaign is called Time of Ages).
Sermath'kah - evil seafaring humanoids, mostly outcast goblinoids and minotaurs.
Teres - large lizardman-like race.
Tigé - small halfling-like race that live an aboriginal way of life.
Trooda - medium-size raptor-like race.
Wildlands - Those parts of the continent of Malecade that have been touched by the magic of Jaua Ae-rielun for the protection of the First Peoples.
Brak1's headshot sketch: