Exclusive Contest! Todd Lockwood draws your character! [NO MORE ENTRIES!]

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Angcuru

First Post
I'm still getting details together for my character, but I have one simple question for Kai Lord and (possibly) Todd.

While getting together a description, I came across a bit of a problem. The way the description is going, it would be redundent to display this character NOT alongside his wife, whom is constantly by his side. Besides that, you can't really feel the depth of the character without picturing his wife as well.

Now, I don't presume anything and I don't want to come off as a greedy bastard; but would it be possible for the illustration to include his wife as well, if a good enough description is given?
 

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Kai Lord

Hero
Angcuru:

I understand your desire to see your character depicted alongside his wife, however this contest is for a single character portrait. You're more than welcome to enter your character and his wife as separate entries, however.
 
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Arken

Explorer
I understand your desire to see your character depicted alongside his wife, however this contest is for a single character portrait. You're more than welcome to enter your character and his wife as separate entries, however.

Sorry to ask Kai Lord but would that include Animal Companions too?

I just wanted to ask incase I submitted a character that had an animal as one of their main points and then it wouldn't be allowed :)

Also I just wanted to say that I think this is an absolutely brilliant compatition and to say thank you for the oppertunity you've given everyone :)
 

Kai Lord

Hero
Go ahead and include Animal Companions if you want, just understand that depending on the size and detail required to draw them they might not get included on the final piece. But post 'em if you got 'em.
 



Broken Fang

First Post
Short and simple:


Broken Fang - Male Goblin

Height: short
Weight: not much
Eyes: small, black, shifty and beady
Hair: none
Skin: green

Unusual Feature: Broken Fang's right tusk is well...broken

Clothing: dark (black, green, brown), well worn

Weapons: short nasty curved blades, throwing darts
 

Artimoff

First Post
Here's my character I play in our 3e Ravenloft campaign.

Myra Wagner
Half-Vistani Gypsy Witch, worshiper of Hala
Str. 10 Int. 13 Wis. 13 Dex. 10 Con. 16 Cha. 17 Alignment: LN
Ht.: 5ft 5 Wt.: 123 Eyes: Brown Hair: Auburn Age: 24


My bigest problem with finding a portrait of Myra is difining Vistani as gypsy where a lot of people thing that gypsy is only a lifestyle and not a race of people.

So myra like a beautiful "Bollywood" actress with wavey auburn hair. She wears loose fitting, flowing embridered shirts. A necklace/holy simbol of 13 snakes in a ring, each devouring the tail of the one before it. (3e Ravenloft campain book page 52)

And now the long sorted history..

Background
Myra was the daughter of a seamstress and a goat hearder in city of Harmonia in the land of Kartikas. When she was 6 her parents had another child, as son named Gregory. Myra helped her mother ment clothing and her dad to tend goats. All was right with the Wagner family until around Myra's thirteenth birthday when the full moon rose in the night sky. On that night she suffered from the lunatio, or moon madness. On the first night she went into a rage over what her mother had prepaired for dinner and ran from the Wagner home into the wilderness surounding Harmonia. She ran through some brush and found herself in a grotto she had never seen before, the lunatio died down as well. As she explored the groto, she was approached by the most beautiful sight she had ever seen, a beautiful man with great white feathered wings. He told her that he was an angel from the heavens, that she could come to the groto every full moon and that he would teach her. His first lesson was that the lunatio was a product of her vistani blood, and to ask her mother about the vistani. On the last night of the full moon the angel Zazael seduced Myra.

Myra returned to her home after the 3 days of the full moon. She confronted her mother about the lunatio and demanded that her mother tell her about the vistani. Her mother admited that shortly before she had married her "father" she had had an affair with a charming vistani named D'jango it was short but passionate and she found herself with child soon after her marrage to "her father" Silas. Silas never questioned aloud why his daughter had darker skin ans somewhat vistani features, but he knew in his heart.

One year later D'jango came back to Harmonia. His tribe came to Harmonia for an annual festival that was held in the streets. It was at this festival where Myra met D'jango for the first and only time. She was performing with a troup of amature bards, she on a violin that Zazael had given to her. D'jango seeing the girl who looked like a half-vistani but with the auburn hair of the girl he had romanced 15 years earlier, he knew at that moment this girl was his. The meeting didn't go well. Myra ran home and told her parents about D'jango. Silas flew into a killing rage and went to look for the vistani man. Later that day the town guards found silas' bloody corpse. He had died of knife wounds The Niat tribe of vistani had left Harmonia that day.

Over the next five years Myra's mom, Abigail, became depressed and sickly. Gregory fell in with a group of roudy kids. Myra, though, continued to visit Zazael every full moon. In this six year period Zazael tought Myra the art of witchcraft and seduction. Zazael would not grant Myra the use of spells until she performed a task, the task of seducing her friend Anne's intended, William. It took a month but William and Myra started an affair. The next full moon Myra learned her first spell. Zazael told her that her seduction wasn't complete, she need to bear a child by William if she wanted more power. Before the age of 20 Myra was with child. William called thew affair off and told Anne. It was a hard sell but Anne took him back only if he got custody of his child. Zazael agreed to this so Myra gave them the child. Anne even came to forgive Myra naming the boy Silas, after Myra's dead father. But Abigail could not forgive, she died of a broken heart when Myra was pregnant.

Myra and Gregory took up the family businesses, she the seamstress and Gregory the goat hearder.

By the age of 23 she was a first level witch. And the campain begins

Myra later learns the life of a gypsy (class), Hears ofo Hala via the party paladin. Becomes maddly obsessed with the paladin after his death, and just after his resurection is brainwashed with the paladin into a sex/death cult & charmed into having sex with him for days non-stop. After the charm wore off they decided to keep continue their affair.

Zazael scenses the change in Myra towards Hala and asks for a powerful artfact the party had come across ( Rhea's glowing box from the Stephen King novel Wizard and Glass). Myra tells him no, so Zazael strips her of her spellcsasting ability.

After their adventures, one of witch has Gregory becoming a wearrat and leaving in the night with the parties bag of holding, they return to Harmonia. Their home has changed. A local Bard in line for miestersinger (mayor) is passed over for an outsider new to the town. Not only that, when Myra goes to visit Silas and Anne she finds William dead and Anne and Silas missing. She also finds a single white feather.

Through 3 seperate political plotlines Myra and the party find Zazael's lair and find Anne and Silas chained to a dungeon wall She frees Silas and is about to free Anne when Anne changes shape into Zazael. Zazael's form isn't finished changing He changes into a beautiful woman with snow white wigs: An Erinyes. A Devil.

After a tough fight Myra's party was victorious.

Later, Myra is contacted by 3 witches of Hala. They tell her that they know of Zazael and her defeat. Myra is invited to journey to forlorn and become an annointed of Hala. She and Silas arive in forlorn with their escort and discovers a coven of 13 and a young vistani boy of 17. He is introduced a D'jango her half brother. Myra finds out that the coven leader is also a lover of the elder D'jango, that he is well and that her father defended himself and had no choice in killing her adoptive father.

Over the next month Myra learns the way of the witch and becomes a weaver of hala's magic (a homemade class). The coven leader sees much potental in little 4 year old Silas and offers to teach him the ways of Hala. Myra agrees and she, with D'jango jr. in tow, return to Harmonia

And then the Dm needed time off. :(
 

Branduil

Hero
My character

This sounds like a lot of fun. May the best characters win. :)

Here's Mine:

Branduil, Ranger of the West.

Half-Elf, 26, 6'0'', 168 lbs. Dark hair, silver eyes.

Physical Description: Dark and mysterious, as a ranger should be, Branduil nonetheless sports several unique characteristics. His medium-long hair is almost uniformly dark, but with several silver streaks. It's parted down the middle, and his bangs almost reach his eyebrows. His eyes gleam silver in the dark. On the ridges around his eye socket, he bears several scars stretching from his mid-forehead to his left cheekbone. They appear to be from claws of some sort.

He cloaks himself in a heavy, dark maroon fur-lined coat. Around the shoulders and hood it is covered in a thick mane of dirty grey fur.

He wears thick traveling boots and a dark forest green tunic over his studded maroon leather armor. He wears brown leather bracers on both arms. On his right hand is an unusual gauntlet. He wears it constantly. When he tightens his right hand, spikes spring out from above the gauntlet's knuckles.

At his side an elegant Longsword is sheathed. A shortbow and a quiver of arrows are upon his back.

Characteristics and background history: In a land where elves have died out and elven blood is all but extinct, there still exists a few of elven heritage. But there existence is not a happy one if they are of the Atar's bloodline. That cursed elf helped bring about the downfall of the elven race, and all his ancestors are considered to be cursed and dangerous. Thus they are persecuted.

Branduil's own father was slain when he was 20. Slain by the Dark Claw, in revenge for his father's taking of both Dark Claw's hand and his prized gauntlet. Having now acquired an actual clawed hand through black sorcery, Dark Claw pursues and hunts half-elves unmercilessly, considering their fading to be part of natural selection. Branduil escaped him, but not without a parting gift across his face.

He escaped to a life of the woodlands, and lived with an old friend of his father's, a dwarf named Grimgnir. He tought Branduil both the dwarven language and the way of the woodlands.

Branduil bears his father's greatsword, Morog, sword of the WildElf. It has an emerald green handle and an icy blade, forged in times of yore.

Branduil's mother was allowed to live as she was not of the Atar's bloodline. Branduil refrained from visiting her out of fear of death, but upon hearing of her mortal illness, he could not resist any longer. He attempted to find her, but she was already dead, and Dark Claw was waiting.

Branduil was brought before the corrupted king, and only one thing saved him from death. His lifelong friend, the beautiful half-elf Salinde. He had known her since they were children, delighting in her songs and legends of the past, passed down by her knowledgable mother. She begged for mercy before the king and Dark Claw, and her sacrifice commuted Branduil's sentance to life imprisonment. She promised to lead Dark Claw to the fabled sword of Feanor. Feanor, who fought valiently, if foolishly, against the Atar. He loved the daughter of the Atar, but their love was doomed. Still, his sword bore great power for the finder. She knew a song of it and its location, and Dark Claw greatly desired it, and her as well, so he agreed. Branduil pleaded with her not to do this, but she would not relent.

In the dank chamber of the king's dungeons, she spoke to Branduil one last time, alone. She had spoke with Branduil's mother before she died, and she had revealed that Branduil's mother was of Feanor's bloodline. Then she sang to Branduil the rest of the song of Feanor's sword, which she had witheld before. It spoke of how only the descendent of both Feanor and the Atar, the fulfiller of the broken destiny of Feanor and the daughter of the Atar, would be able to wield the sword's true power, and bring a brief respite to the last of the elves, in their time of fading.

And thus she left Branduil, in a dark dungeon of fear and despair, not knowing of anything to hope in but that song, and to love but her voice. He would have been left in this state until final madness, if not for the heroics of his dwarven friend and mentor.

Grimgnir snuck deep into the bowels of the king's castle, and finally freed Branduil from his stony prison. But they encountered resistance in escaping. Grimgnir told Branduil to fly, but Branduil refused to leave his friend behind. Branduil smote the the guards in a terrible fury and drug his wounded mento into the forest.

Though Branduil applied all his skill, he could not heal the dwarf. The dwarf, being old, told Branduil it was better this way. He told Branduil to pursue Dark Claw, and save Salinde. Then he asked Branduil to not succumb to despair, and not to lose hope. It was Branduil's destiny to lead his people to a rest that would be peaceful. He musn't give up. Then passed the dwarf.

And so, in his grief, Branduil set out to find Dark Claw and to dave his people.

----------------

Hope that's good enough.
:) :)

Edit: Clarified and expanded a couple of things in his description.
 
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Ferret

Explorer
Daetanytriall spun a kick a round, and then ducked his master’s jab, pulled the fist over his head and took out the legs of his mentor. In a split second he was on his back, he got a stern word from Hironishimi, his master; then left for his room.

Daetanytriall is half-drow; he stands tall as he can with his lithe but well built structure, at only 5’3” he is still revered as having great potential. His mother died giving birth to him, which he holds himself responsible for, but he has train hard to surpass the bad memories and has been in the monastery of ilmater for all his life.

The training has honed not only his spirit, but his body, and has made him an excellent fighter, but as his masters will say he still has a dominating and fierce fire inside him he needs to accept, let alone tame. He is brash at times, and acts like an over-restricted teenager, as symbol of this he has his hair cut short, but wild. His eyes have a deep red tone, with streaks of abyss coloured blackness.

His choice of clothing reflects the way he wishes to live; freely. He wears a whitish overcoat, and matching baggy trousers made out of the simplest of fabrics. He doesn’t deem himself a demon of evil in the slightest, but realises other do not know him so well and was thus granted a magical hat to conceal his identity, he doesn’t like it but uses it out side of the monastery. He only owns that the clothes he wears and a haggard old waterskin.

The elvish side hold strong in his blood and features, adding more and more to likeness he has with drow people. His drow visage not only hides his benevolent spirit, it also makes him look weaker; something he isn’t.
 
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