[Exp.Psionics] New issue of Dragon reveals info. (Now corrected by Bruce C.)

Dark Psion said:
There are a couple example powers in the article.

Metacreative [Creation]
Psion/ Wilder 3rd

Creates a ray of crystal shards that do 3d4 slashing damage and requires a Fortitude save or suffer 1d4 Constitution damage due to blood loss.

Augmentation:
+2 power points to enhance the damage by +1d4 and Constitution damage by 1d4 (if the Fortitude save fails).



So let me get this straight, I can augment a power as high up as I want with a cap based on manifester level right? So bascically this spell could do 3d4 con damage.... 5d4 con damage.

Anyone else noticing a problem here?
 

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Stalker0 said:
So let me get this straight, I can augment a power as high up as I want with a cap based on manifester level right? So bascically this spell could do 3d4 con damage.... 5d4 con damage.

Anyone else noticing a problem here?

First of all, you have to hit with a ranged touch attack, then the traget has to fail a save. For 5 PPs you deal 3d4 slashing damage and 1d4 Con damage.

For 7PPs you could deal 4d4 slashing damage and 2d4 Con damage (That's equivalent to a 4th level power.)

For 9PPs you could deal 5d4 slashing damage and 3d4 Con damage (That's equivalent to a 5th level power.)

If it's the Con damage that's got you worried, keep in mind that the 3rd level Druid spell, Poison can possibly do 2d10 Con damage.

At max, you could do 8d4 Con damage at 20th level. Thats pretty harsh, but keep in mind that your ranged touch attack and save DC will not be improving as you augment and you'd have to spend 19 PPs. Compare that to disentegrate or something.

Looks fine to me.
 
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Ashrem Bayle said:
Word from Bruce Cordell:
So I was wrong. Psions are based off of Int.

If this is correct, it's really going to hurt psions that are based off a different primary stat than INT.. is it known how that issue is going to be handled? Have any details about converting existing psions to what is in the ExpPsiH been released?

thanks!
Videssian
 
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Videssian said:
>>Word from Bruce Cordell:
>>So I was wrong. Psions are based off of Int.

If this is correct, it's really going to hurt psions that are based off a different primary stat than INT..
I agree :D . Sorry, just being sarcastic and taking things out of context.
 

The Int change is great news. No more psionics based off strength or dexterity!

As a friend of mine described the old system:
"The frost giant flexes. Make a Will save."
 

Ashrem Bayle said:
:confused: What do you mean?

There are players who feel that their $35 for the 1st. ed of d20 Star Wars bought them a "testbed" copy when 2nd edition came out less than two years later and significant changes were made.

I sort of feel the same way about ExpPsi since I've been using If Thoughts Could Kill for a while when I run games.

Unfortunately, my GMs are not very flexible and I have had to PLAY by the old rules. You can sense my frustration. :)
 

Von Ether said:
There are players who feel that their $35 for the 1st. ed of d20 Star Wars bought them a "testbed" copy when 2nd edition came out less than two years later and significant changes were made.

I sort of feel the same way about ExpPsi since I've been using If Thoughts Could Kill for a while when I run games.

Unfortunately, my GMs are not very flexible and I have had to PLAY by the old rules. You can sense my frustration. :)

Oh, I see.
Personally, I'm so happy about the new version, it has made me forget how angry I was about the first. Seriously though, I have a hard time seeing how the 3.0 PsiHB made it out the door with all the problems it had.

Hopefully, this time it will be made right.
 

I think the Psionics book 3.0 was one of the weakest WOTC rule books, certainly the weakest RPG book I have bought since Complete Book of Priests.

I think they wanted to give the impression that psions we're the overpowered broken jokes they were in 2ed ed, and they just went to far.
 

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