UngeheuerLich
Legend
I am still not very fond of the new spell like abilities and how they work with magic resistance and counterspell.
But since they are usually just damage spells, countering them is not that crucial.
Right now I just rationalize it by assuming that NPCs have some kind of signature spell trait that makes them able to cast those spells subtlety and lets them bypass magic resistance.
I mean PCs have similar kind of abilites that NPCs won't ever get.
Also having NPC spells on a different recharge mechanic seems fine, as otherwise they have a lot more flexibility as a PC caster. Actually I might try to hae som kind of restriction against casti g the same spell over and over again for prepared spwllcasters.
But since they are usually just damage spells, countering them is not that crucial.
Right now I just rationalize it by assuming that NPCs have some kind of signature spell trait that makes them able to cast those spells subtlety and lets them bypass magic resistance.
I mean PCs have similar kind of abilites that NPCs won't ever get.
Also having NPC spells on a different recharge mechanic seems fine, as otherwise they have a lot more flexibility as a PC caster. Actually I might try to hae som kind of restriction against casti g the same spell over and over again for prepared spwllcasters.