Experience points gained?

Korgan26

First Post
I have a group of three 7th level characters who made it through a 17th level encounter by being trixie. First question is what would be an appropriate reward and xp. Second questions one of the PC's was turned to stone and sent to another plane. (Per prismatic spray.) Does he get rewarded also?. The answer is Yes for those who are asking themselves 7th lvl PC's in a 17th lvl encounter is this guy sick?
 

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i would say the stone guy gets zero. it is the same for a dead guy. edit: until he is restored that is.

there are rules for this in the DMG. ;)
 
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I have a group of three 7th level characters who made it through a 17th level encounter by being trixie. First question is what would be an appropriate reward and xp.
Normal XP. The XP chart in the DMG is formulaic, so you could probably calculate it out to figure out what that CR creature would give the party. However, it would be a ton. And since you can't jump more than one level in an encounter, I would give each character however many XP it takes to be 1 shy of 9th level. That would probably end up being less that the encounter calculated out, anyway.

Second questions one of the PC's was turned to stone and sent to another plane. (Per prismatic spray.) Does he get rewarded also?.
Yes. I believe the rules state that even dead guys are awarded their share of XP, whether or not they are later raised.

The answer is Yes for those who are asking themselves 7th lvl PC's in a 17th lvl encounter is this guy sick?
Well, then you saved me having to ask the question. :)

Edit: expounded on my second answer.
 
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In the DMG, IIRC, facing (and surviving) an encounter of your Average Party Level + 10 should not give any XP, since, in fact, the characters should not have survived.

Would you care to elaborate on what happened? Please?

Also, I thought that only surviving characters got XP...

Oh well.

Slim
 

Dimwhit has it. Expand the charts in the DMG to determine the correct xp award - but remember, characters can only advance one level at a time. And all characters that participated in an encounter (living or dead) recieve xp for that encounter.
 
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Team Gladiatorial compitition. 3 elven sor 16. PC's with cube of force and elves with wall of force. elves became impatient and removed both walls and cast prismatic spray. one of the PC's threw a full necklace o' fireball VII and gated away. via dimentional door. (drow)
 


Hm. The PC's had a 62,000gp item. At 7th level, that should represent more than the total wealth of 3 PC's.

Secondly, you can't throw a necklace of fireballs. You have to throw one at a time OR throw it and cast a fire spell on it (and it must miss its save... on which it has a +7 bonus). In fact, the description of the item is:

If the necklace is being worn or carried by a character who fails her saving throw against a magical fire attack, the item must make a saving throw as well (with a save bonus of +7). If the necklace fails to save, all its remaining spheres detonate simultaneously, often with regrettable consequences for the wearer.

So by the rules, I'm not sure if the necklace should explode when it is not worn.

IMO, you let the PC's off really easily.

(and this should now probably be moved to Rules)

Slim
 

Several things:

1) XP can be modified based on the set-up of the encounter - if you can kill an ancient dragon by triggering a cave-in by yelling loudly, you don't get full XP. Since the PC's made it through a "17th level encounter" the encuonter almost by definition was easier than it should have been.

2) What do you mean "17th level encounter"? EL 17? 1 CR 17 monster? You don't use EL to determine XP. YOu use the CR of the involved creatures. Also - did they defeat the foe, or just survive meeting it? If they retreated, less than full XP is warranted.

So if you can give more details, you can probably get a better answer...
 

I suggest giving the PCs 7000 XP each. That will level them all up. Whether the encounter was +12 EL to the party, or +11, or +78989 is irrelevant in 3e, anything above +8 needs to be determined ad hoc by the DM.
I believe in 3e PCs who die & and are raised get XP for the encounter (but lose a level) - I would have raised PCs get +7000 for encounter, -7000 for dying and remain at their current XP. :)
 

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