dreaded_beast
First Post
Has anyone tinkered with the idea of using experience to purchase class abilities?
As a rough idea:
1. You still need the required amount of experience to reach the next level.
2. Ability 'A' requires 'X' amount of experience points to purchase.
Some example abilities would be:
Increase HP
Increase Saves
Increase BAB
For example, a 2nd level wizard can spend 'x' amount of experience to increase his HP by rolling 1d4, but not his BAB because he doesn't get an increase at 3rd level.
3. Once you have purchased all your class abilities for that level, it is assumed that you have also gained enough experience to attain the next level.
Basically, I see this as a way for players to make immediate use of their experience and increase the strength of their character through increments as opposed to getting all their abilities at once.
Comments, suggestions?
As a rough idea:
1. You still need the required amount of experience to reach the next level.
2. Ability 'A' requires 'X' amount of experience points to purchase.
Some example abilities would be:
Increase HP
Increase Saves
Increase BAB
For example, a 2nd level wizard can spend 'x' amount of experience to increase his HP by rolling 1d4, but not his BAB because he doesn't get an increase at 3rd level.
3. Once you have purchased all your class abilities for that level, it is assumed that you have also gained enough experience to attain the next level.
Basically, I see this as a way for players to make immediate use of their experience and increase the strength of their character through increments as opposed to getting all their abilities at once.
Comments, suggestions?