Campbell
Relaxed Intensity
@Tony Vargas
Third Edition started with a Back To The Dungeon aesthetic, but then gave us linear adventures and eventually the preplanned Adventure Path meant to tell epic stories while players futzed around with their DPR. The AP has been with us ever since.
Third Edition started with a Back To The Dungeon aesthetic, but then gave us linear adventures and eventually the preplanned Adventure Path meant to tell epic stories while players futzed around with their DPR. The AP has been with us ever since.