barsoomcore said:
WotC is trying to make more money. They seem to think that selling miniatures will do this, and apparently they're hoping to take advantage of D&D's popularity to do so. They're not making changes to the game in order to make it more "miniaturey" (at least, none of the rule changes look like that to me), but they are promoting miniatures as the "best" way to play the game -- presumably in the hopes that D&D players will buy miniatures.
I'm drawing a little bit on Monte Cook's big review/rant here (not that he endorses my views, of course) -- he pointed out that in many cases in the new rules they start talking about "squares" instead of "feet", and many of the minor changes are simply to make things work better in miniatures play (no more "rectangular" creatures, the 5 ft-10 ft penalty for moving diagonally, etc.). I can't say these changes are bad, they work very well with the existing rules, but they do seem to be changing the game to make it even more miniatures-y than 3rd edition. Is this a bad thing? No, though some of their text about integrating the battle grid and miniatures in your game is pretty clunky (to very liberally paraphrase the DMG: "if you're drawing rubble or something on a map, you don't HAVE to draw it in discrete 5' squares. It's okay to draw a little bit of rubble spilling into the adjacent grids! Just make sure you remember which squares have rubble on them and which ones don't!...").
To be honest (I hope this doesn't make me seem hypocritical), for the most part I _do_ use miniatures in 3rd edition D&D (though not in other RPGs, mostly). d20 is just perfectly designed for miniatures, and I actually like the new miniatures. Occasionally I play a miniatures-less D&D game if I'm caught without my figures (frankly, usually I just use dice or tokens), or if there's only a few PCs and the combat situations are simple and easily explainable. ("Okay, I rush at the nearest orc!" "As you charge in with your shortsword, he gets a free attack with his 10-foot-long halberd!") Miniatures can be very useful, and they're perfect for D&D/d20, but they're not always necessary, and occasionally they can get in the way of the imagination.
But now this is drifting into a "d20 is great, but sometimes I prefer other systems" digression....

I think what I'm realizing is: miniatures are great for d20, not necessarily so good for other RPG game systems. But of course it's not Wizards' business to introduce newbies to "RPG game systems" in general; it's their business to introduce newbies to d20....
barsoomcore said:
The second one I think you are overstating. The Book of Erotic Fantasy was not crushed, it was released as planned -- just without the d20 trademark logo. I would be surprised to find that this has hurt their sales. Keep in mind that the decency clause is to do with the d20 trademark and NOT the SRD. People can continue to put out any sort of twisted or sensual or whatever sort of d20 game they like -- they just can't put the d20 logo on it unless WotC approves..
That's a good point, and one I wasn't aware of. I guess I need to study the differences between "OGL" and "d20" more closely. I don't have any particular interest in "The Book of Erotic Fantasy" except as an example, and for the Valar guy's comment that one way to create a boom in RPG interest might be to release a product so shocking that the mainstream media did news stories on it. Which I think is a legitimate, if questionably likely, strategy...
Jason Thompson