This Effin’ GM
Hero
Trying to understand exploration mechanics in Trials and Treasure. Does terrain not effect time travelled unless if there is an encounter? I’m reading this on a bad pdf viewer to bouncing around and the book doesn’t appear to have an index.
Next question: is getting lost off the table? I see a few references to critical failures and people getting lost but rather than adding time or needing another check, they just suffer like a level of fatigue or something
Third question: is there a guideline for how many encounters to roll during a Journey, other than at least one per region? Or is it just DM fiat
Next question: is getting lost off the table? I see a few references to critical failures and people getting lost but rather than adding time or needing another check, they just suffer like a level of fatigue or something
Third question: is there a guideline for how many encounters to roll during a Journey, other than at least one per region? Or is it just DM fiat