chronoplasm
First Post
Ideas:
1) Your Charisma modifier determines the maximum number of minions you can command at any given time.
2) Players can spend minor actions to command one of their minions to move or attack.
3) During your turn, you get additional minor actions determined by your character's Intelligence or Wisdom modifier. These minor actions can be used only to command minions.
So... players get additional minor actions equal to their Int or Wis (whichever is higher).
What do you think?
1) Your Charisma modifier determines the maximum number of minions you can command at any given time.
2) Players can spend minor actions to command one of their minions to move or attack.
3) During your turn, you get additional minor actions determined by your character's Intelligence or Wisdom modifier. These minor actions can be used only to command minions.
So... players get additional minor actions equal to their Int or Wis (whichever is higher).
What do you think?