EYES of the LICH QUEEN: Monstrous Mein (FULL)

NarlethDrider

First Post
I picked up EotLQ today & I am looking forward to running it :D . However, I wanna do things a "little different" :p . Mainly, the races allowed for the game will be 'non-standard'.

As a player, you will be expected to come up with a creative background providing me at least 4 hooks to sink into you & your friends later :lol:

Heres a list of acceptable races (though feel free to ask about others) ((subject to change)) ;) :
Any of the "odd" races in the Eberron books
Drow (u can use info from the Drow of the Underdark book)
Gnolls
Lizard men
(posion dusk, standard, & mutant)
Kobold
goblin
Hobgoblin
Bugbear
Half-ogre

Spiderlings (a halfling sized, colorful, drider type critter)
Chitne
Thri-kreen

Dromite (adventures of this race are 'royalty' & do have a gender)
Half-Breeds (these will be an average of their parents abilities & scores)
They'll be more, but i gotta run----note that we will be dropping racial hit dice (& the stuff that comes with it) from the monstrous races so they wont have such a high LA

Yall will be "Good Guys" :)

I'll get back w/anyone (if there is anyone) who showa intrest on Monday when I have pc access again----this will not be a first come first serve, i'm looking for creative folks to inspire my creativity :D
 
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Sounds very interesting, but I have a few questions.

What sources are allowed in character creation?

Where are rules for Spiderlings found? (is it a Tauric Halfling/Monstrous Spider?)

What ECL are characters? (I'm guessing 5)

Would any of these races be allowed: dolgrim, dolgaunt, choker, orc, hengeyokai? (For that last one, I was thinking of a character that was born a shifter, but due to mystical circumstances follows the mechanics of the hengeyokai race).

That's all I can think of at the moment.

EDIT: Thought of one more!

Could we play higher power monsters using the Savage Species monster level progressions? Don't have them in front of me, but I was thinking along the lines of aranea, drider, or ogre mage.
 
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*this post will be updated*


Im thinking on a a Blackscale Lizard. Fighter as class. Club, javelin and sword.

1. *Hummiliated by his fellow lizards friends when a child a picked on as the weak after that. He was always called names and picked on. As they grew up the jokes and fights got more usual resulting in he was fooled and humiliated in front of the tribe "losing face".
In shock he disapeared into the jungle making his own path at very young age.
Picked up by some traveling thugs near a village he was incited in some minor smuggling and learned the the ways of the sword.*

This char would be neutral and maybe chaotic. He do things he find interesting and that can permit him to explore. At the borderland of Q'Barra there where many small trading post that could use his abilities to guard taverns or maybe pay a visit to an man in dept because of his gambling.

2. Drow Wizard. Knowledge and specialist in necromancy giving up abjuration and illusion.

*One of 7 siblings. His life was to study and train from early mourning to the main meal of the day. And after that attend his family need of yelling at someone at the endless meetings and discussion of the families position in the hierarchy. He was bored, very bored of the endless manipulation and backstabbing of his kind. He was taking longer and longer patrols whit his elder sister that also was escaping from the ceremonies to place Loth and the politics of their family. He trusted his sister and told her about his plan of leaving the city to seek adventure and never more be bored with his family's wealth and power. If it had not been for an rumor about Khyber and his legacy he would have left it all many years ago. He used much of his study time to research about Undeads , demons and dragons*

Probably a true neutral. He will find a opening to the surface, pull his hood over his head and stay unnoticed as good he can during the day and seeking the darkest and forgotten taverns to stay at during the dark hours. When renting a place to sleep at a tavern he never leaves his room unil its dark using the light hours to study.

3.
 
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What levels are you looking for? I don't have the adventure so I'm not sure on the suggested level.

Gnolls have possibilities as do various 1/2 breeds. Do you issues with templates? Creative and flavorful backgrounds could certainly leave room for a template to be in use. What of outsiders?
 

I think that dropping racial hit dice will in some cases exacerbate the problem of LA if you try to balance it out at all. To some extent, LAs are quantified to take into account what you get in terms of racial hit dice; the fact that racial hit dice are worse than character levels. So, to balance out LA races with lots of hit dice, you actually would have to INCREASE the LA if they have no racial hit dice.

Take the ogre vs. the troglodyte for instance. The ogre is a +2 LA race with 4 HD, while the troglodyte is a +2 LA race with 2 HD.

Take away their racial hit dice, and you get this:

Ogre: +10 Str, -2 Dex, +4 Con, -4 Int, -4 Cha; Large Size, Space/Reach 10ft/10ft, 40 ft. Spd, Darkvision 60 ft., Proficiency w/simple and martial weapons, light and medium armour and shields., +5 natural armour bonus, Common, Giant Languages and Favoured Class: Barbarian.

Troglodyte: -2 Dex, +4 Con, -2 Int; Medium Size, 30 ft Spd, Darkvision 90 ft., +4 to Hide (+8 in rocky or underground settings, Multiattack, +6 natural armour, 2 claws (1d4) and bite (1d4), stench (ex), Draconic Language, Favoured Class: Cleric.

The ogre would eat the trogolodyte alive like that.

That being said, I think it is a neat idea to run a game with only non-standard races, but you have to be aware of what exactly your rule changes mean.

If I were to be looking at getting into this game, I might be interested in a lizardfolk sorcerer heading into dragon disciple.
 
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This sounds like a fun game to play around wtih. Here is my idea

Mmmrrssssk Poison Dusk Lizardfolk Druid

Mmmrrssssk (Scales) revered the high priest of his tribe much as all of the other Poison Dusks of his tribe. So when he was asked to leave it came as a crushing blow to Mmmrrssssk. All of his questions as to why were swept away and by dawn he found himself walking from his tribal camp at spearpoint. He began wandering around his usual hunting ground hiding from his kin. But when he began to find signs telling him to leave even there or he would be hunted Mmmrrssssk left even there into the wilds beyond his home. It was along this journey that he came upon a snake that Mmmrrssssk came to call a friend. The Viper known as Hisss followed Mmmrrssssk as a companion.

Mmmrrssssk began to find solace in nature and even began to commune with the earth spirits. He began to call upon this power and found that he could do amazing things. His travels took him through many wildernesses and he found beauty in each of them. As he came across others he began to learn the customs of others. And though it took a while to learn that attacking on sight was not general custom of the other nations. He began to learn the languages of others and join in adventuring groups. Not fully understanding that he was not fully accepted with them he continued on in good humor taking the laughter behind his back as his companions gave him the nickname of Scales. Mmmrrssssk learned that others referred to him as a Druid. And though he found them unnatural when Mmmrrssssk visited cities he found himself visiting the regions that favored the minorities. And though they tended to be a rougher part of town, a viper perhaps larger than he is tended to cause the unsavory types to think twice about bothering this small creature that keeps to himself.
 

I made this version of BattlerHammer for the other EotLQ game thats starting up, but the draconic aspects were a bit too much for the standard bunch.

Battlehammer is a driven young …man, who’s family was torn from him by evil. He seeks it out wherever he happens to be and could fit into a crusade easily, (as vast planar rifts created by evil outsider magic destroyed his homeland). Dragonborn were created with the express purpose of routing out and destroying the spawn of evil dragons and their followers :) The Church of the Silver Flame would be a natural place for a champion of good, especially one that can shoot silver flames from his mouth :). He might even be considered a prophet or emissary. Though a hat of diguise, may be required in more public places.
[sblock=Stat Block]Titus Moraphim Sebastion (aka Battlehammer)
Level 5 Cleric of travel & war
Dragonborn Human
Humanoid, dragonblooded

Hit Dice: 8+4D8 (35)
Speed: 20 ft.
Armor Class: 20/22 (+8 full plate, +2 heavy steel shield, +2 dodge vs dragon type)

Base Attack/Grapple: +4/+6

Attack: silver warhammer +8 (1D8 +2/X3)

Special Attacks:
Breath Weapon 2D8 25ft line (acid, cold, electricity or fire - tbd on each use) ref 14 for 1/2 - usable every 1D4 rounds

Special Qualities:
Turn/Destroy Undead 10/day - check = 1D20+6 / damage =(2D6+5+3)X1.5
Aura of good
Immune to dragon fear
Draconic Aspect (Heart)

Saves: Fort +4 Ref +1 Will +7

Abilities: (base, + racial, + lvl)
Str 14 +2 (14)
Dex 10 +0 (12, -2)
Con 10 +0 (8, +2)
Int 8 -1 (8)
Wis 16 +3 (15, +1)
Cha 16 +3 (16)

Skills: (10 pts)
Concentrate 1 +4
Heal 4 +7
Knowledge Religion 5 +4 (gives +2 synergy to turn checks)

Feats:
Dragon Wings - +10 racial bonus to jump checks, glide speed 30 (avg) only ever take 1d6 from falling any distance.
Empower Turning - Multiply turn dmg by 1.5 (2D6+5+3)X1.5
Disciple of the Sun - can spend 2 turning attempts to destroy anything that would be turned

Alignment: Lawful Good

Stuff: (9k)
MW Spiked Heavy Steel Shield 180
MW Full Plate 1,650
Wand of CLW 750
+1 Alchemical Silver Warhammer 2562
Circlet of disguise 1800
Cold Iron MW Longspear 610
Potion of shieldX4 200
Potion of Shield of faithX4 200
potion of see invisible 300
Vials of holy waterX4 100
Powdered silver 20lbs. 100
Adventuring kit (clothes, backpack, bedroll, oilX5, torchesX5, rationsX5, spell pouch) 20
Foldable shrine of good 30


443gp

Spells: 5/4+1/3+1/2+1/
I'll be putting an asterisk* next to them as I cast, so you know what’s left :cool:

Lvl 0: ResistanceX2, Create water, Light, Detect magic
Lvl 1: Nimbus of light, Divine Favor, Shield of Faith, Sanctuary, +Magic Weapon
Lvl 2: Consecrate, Eagles splendor, Lesser restoration, Resist energy, +spiritual weapon
Lvl 3: Dispel magic, Searing light, +Fly[/sblock]
[sblock=History]Titus Moraphim Sebastion's earliest memories were of being spirited away by his family, in the middle of the night. The fiery glow from the burning ruin that used to be their home lighting up the storm clouds of the entire valley. The hooting dark laughs from behind told him it was no accident. His parents and his 5 older brothers were his world, so where they lived didn't really matter so much.

Later there was a tugging at the small boy's mind, he stirred in his fitful slumber, but his mother drew him closer and he settled back down.

A few years later, Titus was ripped from his dreams, by the roar of flames, once again. The family rushed into the night hand-in-hand, but this time the darkness that harried their existence took a much heavier toll than just a home. A tepid gust of putrid breath, a sharp jerk with a wet spray, and his mother torn from his grasp by what seemed to be the very night itself. The oppressive thwumping wing-beats roiling the dust and smoke gave the Sebastion boys a clearer picture of the kinds of monsters that were hunting them. The loss hit them hard for many years after that.

Again that night, a gentle push at the edges of his mind. But in his boundless grief Titus ignored the call, mourning his mothers loss.

His family swore an oath to never let it happen again. They began to train themselves for the invisible war that was being waged against this simple family, always on the move. Joining battle after battle, they fought any opponent that might be linked to the darkness across the lands. As time passed, the Sebastions became legendary soldiers, and simply the presence of one the family seemed to assure victory.

The Sebastion Academy was founded deep in the northern mountains, drawing hundreds of students from across the land. They trained thousands over the next several years, but always in the back of Titus' mind were the flames. They often intruded on his dreams, so when Battlehammer awoke from under his pile of women to the sounds of the citadel's magical alarms, which he had helped put in place, it took a moment to realize what was actually happening - a full scale assault.

The very clouds were melting under the fury of the fiery tides that swept toward the keep. Winged fiends flew through the lighted night, and horrors rode on the backs of great dark dragons belching flaming death to all who stood before them. The hills beneath them black with demons and undead hordes. Magics shot across the skies for hours in both directions and in every color under heaven. Eventually numbers on both sides started to dwindle, then the very fabrics of space started to be rent right in the middle of castle.

It soon became clear that no undead could stand before Titus' might but he could do little against foes not chained to the ground, though the withering hails of arrows from his brothers were doing their part from the battlements. Battlehammer was on the field healing wounds when it happened and could only stare on in horror as the Academy he had built fell to ruin. Parts exploded, other sections simply vanished as the churning black void subsided.

As the sun rose, it was clear that neither side could call this a victory. His brothers were gone, but he couldn't find any bodies. He didn't know if they were dead or thrown across the planes, but they were beyond his reach either way. The throngs of corpses covered the battlefield; some of the undead fell to dust as the first rays of sun hit them.

Titus stood utterly alone amongst the carnage, steam rising from the bodies, the numbness replaced by rage. And this time when the call beckoned there was nothing to keep him from answering it. Suddenly he was standing on a rippling landscape before the great platinum dragon Bahamut and offered the power to seek his vengeance on the evil dragons that had destroyed his life - and he seized the opportunity.

Over the next day he crafted the shell as instructed, sealing himself inside while reciting the words of devotion. Emerging at dawn, Battlehammer looked around at the world with new eyes. His platinum scaled flesh felt strong and strange and new. An odd burning started to coil in his gut and a stream of energy blasted from his lips. [/sblock]
[sblock=Eberron tie-in]After a couple of small modifications to his full plate, He was ready to begin his hunt again. Glancing amongst the myriad rifts that were slowly tearing his world apart. He chose a hole through which he could see a place that looked similar to his own world and stepped through, unafraid.

To his immediate surprise however, he found himself falling from a great height over an expansive forest. He fell for almost a minute before remembering his wings, and unfurling them with a snap of new skin that stung from the sudden stop of his fall. He didn’t notice a town, even from this height, so he turned toward the wooded area’s edge, and tried to take solace in an intact world during his descent.

After a while he noticed a pair of metal lines on the ground. Next to these lines were 3 scout type fellows riding hard, with ghouls nipping at their heals, so he angled toward them instead. With a grand flourish, and a heavy ka-clank he landed behind the ghouls letting loose a roar that surprised everyone (including himself). And lifting his hammer, even as the ghouls turned toward the slower prey, 4 of the 6 were blasted to ash by the might of his conviction. As the other 2 charged to close the gap, Titus opened his mouth and unleashed a sizzling 5ft wide line of silver eldritch flame through both of them. Reducing them to tumbling piles of charcoal that stopped, smoking at his clawed feet.

The riders had wheeled and were returning to the newcomer. Each was sporting a tunic with a silver flame emblazoned on it. Their eyes were wide with disbelief as they came to a stop and raised a hand. They bore several wounds and had obviously been riding for days as Battlehammer’s gaze fell evenly on them. “Dismount soldiers and approach. I can take care of those wounds if you would kindly tell me of place.”

The grateful scouts made camp there for the night, and told tales of Eberron into the dusk, amidst the constant pestering to breath the flame again. They gave Battlehammer thanks in the morning and asked if he would like to accompany them back to the city, to which he humbly agreed.

The city was huge by his world’s standards. The scouts rode in formation around him as they showed him the way to the Church of the Silver Flame. Several townsfolk openly blanched at the site of the platinum dragonoid, but catch themselves as his gracious smile and smoothly eloquent speech put them at ease as he spoke with his companions. Tipping his hat to the lovely ladies on the street. Up the steps to the church and a new beginning. Titus was welcomed into the fold and into a new home. And when the time of the crusade began he was ready.[/sblock]
[sblock=Description]A striking figure in his well worn plate armor, his human mask looks exactly like he had before heeding the call of the platinum dragon. With scarred face and flowing mustashe greying early from a life of war. Experience far beyond his years shines out from behind his slate grey eyes.[sblock=without Disguise self]This 6ft6 tall creature is broadly muscled to the point of being lumbering. At a solid 260lbs, without equipment, his platinum scales make him look likes he's actually carved of precious metal instead of living flesh except for his glowing golden eyes. And the tail and wings belay the possibility that he is anything other than a representative of the platinum dragon-god Bahamut, and a force for good. When he speaks, energy occasionally crackles between his sharp teeth. His full plate and shield are well worn from the life of war that this cleric has known.[/sblock][/sblock]
 
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I'm considering a Bugbear Fighter 1 / Dragon Shaman 3. Basically he's in the service of a Black Dragon, and has been sent by it to look into [insert whatever this adventure is about] :D
 

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