With the scout pair returned to the group and the decision made to attack the patrols at night, the group returns to the base of the hill where they camped to prepare for the evening's attack. Rogan and Aern do a bit more scouting in the interim and get a pretty good idea of where exactly the nearest patrol is stationed on the trail. The two divine casters take some quiet time to reconfigure their spell potential so they may cast Silence as needed (Khalia/Horatio please decide how many Silence spells you each want available and change your Spells Prepared lists accordingly) The others take time going over strategy. Thus they feel they are fully prepared when the group moves out once the sun goes down.
Under cover of moonlight, the party advances forward through the underbrush, with Rogan leading the pack. He takes them to where he believes them to be... and sure enough the patrol is still in place. He hears the poison dusks talking casually, and is able to get a pretty good idea where they all are in the underbrush. He signals back to the melee group, who signals back to the caster group, and the attack commences.
[sblock= Encounter A2: Jungle Attack]
Each square is 5 feet. North = top of map. The temple is much further north off map.
Lemon = Path, Green = Undergrowth, Brown = Tree, L1, L2 etc. = Lizardfolk
Illumination: Moonlight provides shadowy illumination out to 20 feet (40 feet with low-light vision)
Jungle: Green jungle square contain small trees, ferns, vines and other ground cover. Treat as light undergrowth. Creatures standing in a jungle square gain a +2 bonus to AC, +1 bonus to Reflex saves, and have Concealment (20% Miss Chance). Moving with jungle squares cost 2 squares of movement, and DCs of Tumble and Move Silently checks are increased by 2.
Trees: Five massive trees in the area each take up an entire 5' square and creatures cannot enter squares with trees in it. Tree provide cover (+4 AC) to anyone behind them.
The party is currently off the bottom right corner of the map. Please decide how many and which of the four lead characters (Rogan, Ari, Jina, Aern) will have a Silence cast upon them, then decide for the pre-Surprise round from which direction they will each come onto the map, what squares they will move to, and which lizardfolk they will engage (if any).
Once these decisions are made by everyone, I will advance the map to Round 0 (Surprise Round).[/sblock]
Under cover of moonlight, the party advances forward through the underbrush, with Rogan leading the pack. He takes them to where he believes them to be... and sure enough the patrol is still in place. He hears the poison dusks talking casually, and is able to get a pretty good idea where they all are in the underbrush. He signals back to the melee group, who signals back to the caster group, and the attack commences.
[sblock= Encounter A2: Jungle Attack]

Each square is 5 feet. North = top of map. The temple is much further north off map.
Lemon = Path, Green = Undergrowth, Brown = Tree, L1, L2 etc. = Lizardfolk
Illumination: Moonlight provides shadowy illumination out to 20 feet (40 feet with low-light vision)
Jungle: Green jungle square contain small trees, ferns, vines and other ground cover. Treat as light undergrowth. Creatures standing in a jungle square gain a +2 bonus to AC, +1 bonus to Reflex saves, and have Concealment (20% Miss Chance). Moving with jungle squares cost 2 squares of movement, and DCs of Tumble and Move Silently checks are increased by 2.
Trees: Five massive trees in the area each take up an entire 5' square and creatures cannot enter squares with trees in it. Tree provide cover (+4 AC) to anyone behind them.
The party is currently off the bottom right corner of the map. Please decide how many and which of the four lead characters (Rogan, Ari, Jina, Aern) will have a Silence cast upon them, then decide for the pre-Surprise round from which direction they will each come onto the map, what squares they will move to, and which lizardfolk they will engage (if any).
Once these decisions are made by everyone, I will advance the map to Round 0 (Surprise Round).[/sblock]
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