lukelightning said:Me too. I've had many a facing-related argument.
You don't even need facing for the "sneak by a guard" trick. Just roll a sneak vs. the guard's spot. If the guard fails to spot you, just assume the guard was looking the wrong way when you moved by. As a DM I'd give circumstance bonuses for situations where the spotter has an obvious/definite facing (e.g. king sitting in a throne while you sneak behind).
Felon said:Facing rules are pretty lame, and grievously exploited in any game where they exist. I have not-so-fond memories of Champions characters teleporting or even flying around behind enemies because it would halve their target's defenses.
I never understood how people could think that facing should matter, as if the opposition just faces one direction and then freezes into that position until it's their turn again.
Celebrim said:Under the rules, the following situation:
XAX
XDA
AXX
Where 'A' is an attacker, 'D' is the defender, and 'X' is an unoccupied space, and similar variants of the above don't constitute a particularly serious situation. They are really no worse than this:
AXX
ADX
AXX
I think the teleporting backshot would grow tiresome to just about anyone once it becomes an every-round tactic.Ahglock said:Well teleporting wouldn't bother me, but yes its silly to assume barring super human feats of speed you wouldn't turn with an opponent as they circled you.
He's not turning like a top, but he's probably going to keep an eye over his shoulder and keep track of their relative position to make sure his back is protected. Unless, of course, they were hidden, in which case the fighter would lose his Dexterity bonus against their attack.Sneak examples already given, but lets say Fighter X is charging down a road at some bandits, he passes a couple who were hiding or he ignored in order to get to the bandit mage in the back. While he is running toward that bandit mage in the back is he turning like a top or can someone shoot him in the back?
ZappoHisbane said:Right off the bat, 'D' is worse off in the first situation because he can no longer use the Withdraw action without provoking at least one AoO. Also, any one of the attackers is only a non-provoking 5' step away from a true flank. Being surrounded limits your tactical options and provides more to the attackers, even if they don't get actual mechanical bonuses.
Having said all that, I wouldn't argue too vigorously against a circumstance bonus/penalty.![]()
I've always wished that the flanking rules allowed for the target of the flank to deliberatly ignore one attacker and focus on the one that can really hurt him, in order to deny a sneak attack for instance. Of course the one being ignored would get significantly more than a +2 to attack.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.