Fallen World (Mature, Dark)


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Gli'jar said:
“What do any of you know of the Heart of Ar Sisha?” Canthan questions, “Or for that matter, the Well of the World?” What is their link... Is the Heart powering the Well... Can the Heart and the Well be used to raze Aeil-Candon... Can the Heart waken a dead god... Canthan muses.


[sblock=OOC Nephtys]
I posted the folllowing while in Aeil-Candon but you did not reply. Cast Detect Magic and check out the room. After it has been made secure or if it is secure Canthan will cast Legend Lore. "What secrets have you been hiding these past centuries behind your walls and from your demonic caretakers?"

Please let me now if you would like me to refrain from using divinations often. Sometimes they can spoil things. I anticipate casting it again in Cel-Candon. I am looking to add to my knowledge base so I/we know more about what/who we may face and the history of where we are. A little more than what we currently know and more than a map would reveal.

Knowledge check for heart of Ar Sisha. Not sure what it would be so I list them all. Knowledge (arcana) +23, Knowledge (dungeoneering) +12, Knowledge (nature) +12, Knowledge (the planes) +23, Knowledge (geography) +12, Knowledge (religion) +12[/sblock]

"I think Ar Sisha was an ancient deity..." Ysande anwers uncertainly, pale but trying her best not to show any weakness. "Dead long before the Godswar. He might have been one of the Lords of Light, whatever that means. If the artifact is actually the heart of the God there's no telling how powerful it could be."
[sblock=Canthan]
Sorry about that. Hmm, I don't really mind divinations, I'm just worried that I give away too much too soon...
For the first divination you come up blank, well nearly. The demons have been in Aeil-Candon for 20 years and there's probably nothing about the place that can be learned with magic they have not already divined. You learn a quite a few sordid little secrets, a cascade of scenes both tragic, disgusting and comical, but nothing immediately useful.

You know nothing about the Heart of Ar Sisha that you haven't learned in the last 24 hours.[/sblock]
 

Good. Very Good. The kind of thing I've been looking for. thinks the Mystic.

[sblock=OOC Nephtys]
Knowledge (arcana) +23, Knowledge (planar) +28, Knowledge (dungeoneering)+23, Knowledge (religion)+25,

What does Mystic know about the Heart of Ar Sisha, the well, and the religion of Ar Sisha?
[/sblock]
 

Aeryk looks to the Kaj and smiles, he has said thouse words to himself a thousand times. "You sound like me... recent events got me questioning some stuff... in the end I guess survival is the best option. Still there are times when you wish for better." After a quiet pause he turns to the group with a different tone. "Ok enough of that... what's our first move?"
 

[sblock=night]Big stares at the beautiful corpse at his feet while holding the necklace she gave him. "Just when you think this can't get any weirder" he murmurs.

After looking at the necklace for a while, studying it for any kind of properties that he can discover, he shrugs and puts it on under his clothing. If the demons want to fight each other and give him gifts during their struggles he'll accept what he can. He'll just have to be careful for the inevitable double-cross. Big then spends a minute going over the body for anything valuable or that might show her identity. Then he'll he'll begin looking for an easy way to dispose of the body. Throw it out a window, down a deep latrine, etc. If nothing presents itself he'll just toss her under the bed and cover her with a spare blanket.

Knowledge:psionics check = 26 (28 if involving psychic warrior powers which I doubt) [/sblock]

Big stares around as everyone finishes warping in. Pulling out his axe he looks around in the gloom and murmurs, "And so it starts..."

"Mama always said there was no such thing as sides. People just work for themselves and sometimes you end up working together." Though Big's voice is slightly sad when he says this his eyes are hard as the rock walls of the fissures around him.

"No reason to fight if we don't have to, let's look for another way down that won't be boobytrapped and guarded all to hell."
 

The Map:

The map of the level you're probably on looks much like a flower of five petals, each one identical. In the center of each petal a straight wide avenue leads to the central hub where the only marked staircase is located, from these avenues at regular intervals a network of streets branch outwards in a perfect symmetry of gentle curves trough the petal interrupted here and there by larger open spaces. Besides a few ventilation ducts and water pipes the petals are only connected with eachothers on the map trough the large central chamber. The map obviously precedes the fall, and doesn't show the cracks and chasms you've already seen evidence of.
It seems likely there would be several hidden passageways both up, down and between the petals (for tactical reasons as well as simple convenience), but these are not marked on the map.

--

[sblock=Big at night]

As she dies most of the woman's unearthly beauty fades away, leaving only a pretty girl dead on the floor. After some work with the axe she fits pretty well down the latrine.
-
Learning anything definate about the necklace will take a few appropriate spells or powers, but Big suspects it could be magical, probably a mind-protective effect with limited charges.

Since you wore the amulet when Mokninchel transported the group to Cel Candon the gease
does not apply to you:...
[/sblock]

As the pain and chock of the torturous teleportation to Cel Candon subsides you begin to feel a sense of unease. Something is not quite right, something about yourselves has changed. It's subtle at first, but soon becomes impossible to ignore. The epic spell that transported you here has also both armed you for your task and bound you to it.*

Ysande pales, then shrugs the feeling off. "I suppose a total trust from their side was too much to expect."


[sblock=ooc]
You all have a +2 profane bonus to Con and Dex. William, Big and Aeryk have gained a +4 profane bonus to strength, while the spellcasters have gained the same bonus to their primary spellcasting stat. You all also have a +2 profane bonus to AC and saves, as well as a gease to complete your mission as ordered. You don't know the duration.

oooc: Sorry if you fell this is a bit heavy-handed. There may still be ways to get around the gease.
[/sblock]
 
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"Well trust a bunch of elves to make a flower city..." Big sighs to himself as he peers around the cracks trying to discover where exactly they are in relation to the map.

"Anyone here any good at scouting and traps and such? If so why don't you take a look around and let us know whats going on in the vicinity. If the Queen of Autumn is as dangerous as they implied we should probably avoid scrying spells since she probably has the area warded for that kind of thing."

So saying Big moves to cover wherever the main entrance looks to be. As he lays in wait his outline ripples and morphs taking on the appearance of the rocks around him and a faint scent of some desert flower lingers momentarily in the air.

[sblock=ooc]Big casts chameleon and hides near a likely entrance looking out readying an action to hack up anything bad coming through. 62/63 pp remaining[/sblock] [sblock=hide modifier if necessary] (if it matters his hide check with the spell is +3 dex - 3 armor + 10 spell for a total of +10)[/sblock]
 



"Apparently we are bound to to the task of breaking the High Circle of Kremishar." Canthan voices,however his thoughts continue. Whether that entails the breaking or manipulation of the Heart of Ar Sisha is to be determined.

"I agree, Kaj or Aeryk should take the lead and scout ahead."

OOC Thanks. She is better thanks to modern chemistry but still pretty ill. 20 months old and already barking like a seal.
 

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