jgsugden
Legend
In one of my games, we broke off the last session after the party teleported into the base of a huge natural cavern. There is a wood and rope bridge above them with some of their enemies crossing it. All these enemies are currently walking across the bridge. Some of them, however, have wings.
I expect that the sorcerer in the party will begin the combat at the start of the next session by fireballing the enemy, which will destroy the bridge. This should make all the creatures on the bridge start falling ... including the ones with wings, unless they can take flight.
Does anyone know of any official rules for this situation?
I see a few options on how to handle it:
1) Assume these winged foes start flying immediately.
2) Say that they can not use their wings, as that is movement, and they can not move when it is not their turn.
3) Give them a reflex save to start flying before they hit ground.
Any thoughts? Suggestions?
I expect that the sorcerer in the party will begin the combat at the start of the next session by fireballing the enemy, which will destroy the bridge. This should make all the creatures on the bridge start falling ... including the ones with wings, unless they can take flight.
Does anyone know of any official rules for this situation?
I see a few options on how to handle it:
1) Assume these winged foes start flying immediately.
2) Say that they can not use their wings, as that is movement, and they can not move when it is not their turn.
3) Give them a reflex save to start flying before they hit ground.
Any thoughts? Suggestions?