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Fallout 3 - Today's the day!

Found Dogmeat. He is sort of limited in utility. I hate talking to him because there's usually two sets of dialogue options to go through, with no way to simply cancel out. He spends a lot of time running into walls and attacking things without being directed to do so. I think he screws up my use of the meznetron by attacking people I'm trying to mez. Sending him off to find stuff is risky because there's no way to call him back once he's out of sight.
 

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It did for me. There may be multiple endings and perhaps there are some where it doesn't make as much sense?

If you take in every slight change, there are over 1000 different endings, which makes me think there is a greater chance of one getting an ending that does make sense as opposed to not....
 

I decided a week ago to finally give in and spend the $70 on it (hard choice for a college student). I am quite amazed at how pretty it looks on my laptop even with it just being on medium difficulty (runs completely smooth too).

I am currently level 15 and just got to the Rivet City part of the Main Quest. I have been mainly exploring and doing side-quests.

It is funny this is one of the first RPGs where I didn't have to consciously make a good choice to be good it came naturally. I am right now a "Ambassador to Peace". Next character I plan on making a "screw civilization and being good I want to be a evil Raider."

Also, EAT FOOD! I have found that by simply eating food and drinking water you will save yourself tons of hurt since it means you'll have a very large quantity of Stim-Packs (currently got over 70).
 

Hey, anyone feel like posting their character's SPECIAL qualities? So to speak.

I mean, it's a RPG forum, so level, stats, skills and perks - and maybe choice of gear - seems downright appropriate, I reckon. :)

Or should that be a forked thread. . .?
 

Strength: 2
Perception: 10
Endurance: 3
Charisma: 5 (6+)
Intelligence: 10
Agility: 10
Luck: 5

My three big skills, all maxed out too 100 are:
-Lockpick
-Science
-Small Guns

Repair, Speech and Sneak are also fairly high.

I am currently at level 15.
 

I don't have my exact stats right now, but I made them pretty even across the board (4-7), then boosted Charisma to 10 via the Intense Training perk. I'm playing an evil chick, and I've got the Black Widow, as well as contract killer and cannibal. I'm level 18, and I've got Science maxed out. Lockpick is pretty high, and I'll max it next level. Speech, Small Guns are both in the 70-80 range, and I'm bringing up my Energy Weapons skill. Repair is in the 50 range.

I like to use the Reservist Rifle to start off (though right now I'm low on ammo) and also switch between the 10mm submachine gun and the Chinese Assault Rifle depending on the situation and my ammo level. I'll pull out the laser pistol to toast radroaches and other small targets, and I'm starting to use the Laser Rifle a little more.
 

Ammo wise I am doing really good right now:

Chinese Assault Rifle: 1000+
Laser Pistol: 800+
Laser Rifle: 900+
Submachine Gun: 500+
Hunting Rifle: 100+

How many special guns have you gotten so far. Myself; got the Alien Blaster, special Chinese Assault Rifle, special Submachine gun, special Combat Shotgun.
 


Re-playing it, as I'd messed up, shouldn't have take the 10% bonus xp perks as you hit the level cap, grrr.

Ok:

Flamer is awesome up close, the "Burnmaster" named flamer, found in highly radioactive tunnels under the city some place, is hell on wheels!!! Muhaha!

Charon is an awesome companion, especially when you give him the "antAgonizer" helmet...haha, it looks so damned silly!!

There are two massive nuclear suprises in game...
[sblock="Nuke Em Till They Glow!"]
Around the land out, doors only, you find 5 tapes from the KELLER family, these unlock a place in the National Guard amrory...a named Fatman nuke launcher. The warheads "MIRV", that is, split..so, you get 8 mini nukes when you fire it in a spread....OMFG....!!!

You know the big satellite towers way north west? I haven't done this one yet, but...apparently there is a command that will trigger a nuclear strike..that is, not a mininuke, but full on multiple nuke strike on the surrounding area...this one I have GOT to see!!!
Satcom Array NW--05a

[/sblock]

the games fabulous, but, it's so upsettign seeing nuked schools etc, and some of the sad, well-done vigeettes, like the relay radio broadcast begging for help for a guy's sick son..you find them both, long since dead :(


The "nuke booby trapped alleyway" omg, I didn't expect that, hehe!!
"The worm! THE WORM IN MY HEAD!"
"Make him SHUT UP!!!"
:p

Oasis, that's a cool and very odd scenario indeed, and links to Fallout 1 and 2.

"Exploding Pants", is the best thing ever...I didn't know you could do it with mines!! Bottlecap mines would be a bastard for that, muhaha!!


I found an Ant tunnel way out by Shalebridge, iirc, where you find small, green (non enemy) ants, you can inject their eggs with a stimpack to increase growth...no idea what that's for. Quest ?
 

I happen to like Lincoln's Repeater.

I found it today and have been heistant to use it for fear of devaluing it. At a value of 500 gold I thought it was a quest item. Does look nice though, I think it has a max 46 damage which is more than my combat shotgun.

Everyday I seem to love this game more. I think I"ve spent one day not playing it for at least an hour. Its such a well designed world and though it has its humourous moments I like though glimpses of realism. You got to try to keep a sense of humor when the world is pretty much destroyed.

It seems everytime I lookup, there's something new. I was doing the main quest for a bit, then the other day I just decided to go for a walk and explore the north a bit more. Then I'm back inthe heart of DC looking for the lincoln memorial. Tomorrow I'm going to look for the white house, its the only major thing i can think of that i haven't seen.
 

Into the Woods

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