Greymalkin
First Post
I think a bonus to survival or craft:alchemy makes perfect sense for a wolf familiar, though a bonus to your survival skill would probably be less useful in a party with two rangers. A bonus to listen checks might also work, given wolves heightened sense of hearing.
On a related note, does anyone see any reason why changing a rat familiar's bonus from +2 fortitude saves to +3 craft:alchemy checks would be a problem? Rats also have a keen sense of smell, plus their association with laboratories (lab rats) makes it all the more relevent. After Gez's suggestion, I have been trying to think of a smaller familiar (i.e., one not requiring the improved familiar feat) that could give this bonus.
Thanks.
On a related note, does anyone see any reason why changing a rat familiar's bonus from +2 fortitude saves to +3 craft:alchemy checks would be a problem? Rats also have a keen sense of smell, plus their association with laboratories (lab rats) makes it all the more relevent. After Gez's suggestion, I have been trying to think of a smaller familiar (i.e., one not requiring the improved familiar feat) that could give this bonus.
Thanks.