Flynn
First Post
Good Morning, All,
Based on discussion in the following thread, I've volunteered to put together a streamlined OGL Fantasy variant, incorporating many of the basic elements of Star Wars Saga Edition that can be traced to OGL products:
http://www.enworld.org/showthread.php?t=200428
This thread is intended to cover a majority of the discussion on what is considered "sacred" to such a project, and similar topics. Your input is welcome. Please keep in mind that we want to maintain an experience that is as close to the standard game as possible, within the context of the new streamlined system.
I call this project "Fantasy Concepts". I am aiming for a delivery date of October 2007. When done, the finished product will be available in both PDF and Print On Demand.
One thing to remember: in order to stay legal, we should avoid using anything that we cannot back up as having derived from Open Game Content. This limitation will probably drive a number of decisions about what is put into the system. However, I am sure that there will be few, if any, problems in finding precedent within the vast volume of Open Game Content.
With Regards,
Flynn
Based on discussion in the following thread, I've volunteered to put together a streamlined OGL Fantasy variant, incorporating many of the basic elements of Star Wars Saga Edition that can be traced to OGL products:
http://www.enworld.org/showthread.php?t=200428
This thread is intended to cover a majority of the discussion on what is considered "sacred" to such a project, and similar topics. Your input is welcome. Please keep in mind that we want to maintain an experience that is as close to the standard game as possible, within the context of the new streamlined system.
I call this project "Fantasy Concepts". I am aiming for a delivery date of October 2007. When done, the finished product will be available in both PDF and Print On Demand.
One thing to remember: in order to stay legal, we should avoid using anything that we cannot back up as having derived from Open Game Content. This limitation will probably drive a number of decisions about what is put into the system. However, I am sure that there will be few, if any, problems in finding precedent within the vast volume of Open Game Content.
With Regards,
Flynn