Chris_Nightwing
First Post
Can't you just use caster level? That's fairly well used already.
EditorBFG said:.I understand the desire to keep things clean, and I agree, but to my mind any compromise we have to make for a skill to do the job is going to be a lot messier than something we can just stick on the same chart as BAB.
And realistically, given D&D's hyper-detailed spells per day charts and the number of Prestige Classes that add "+1 level of existing class", in some ways I think some kind of level-based magic stat is a long overdue fix for the existing Vancian system anyway.
I think caster level is essentially what we are talking about. It is just that, since there won't be a big sprawling class chart with a listing of spells per day/spells known, an entry for caster level would replace all that stuff and appear somewhere near BAB. But basically, yes, it would act as the die roll for beating defense that same as it does now for SR.Chris_Nightwing said:Can't you just use caster level? That's fairly well used already.
I want Use the Force [ed. Magic] but I'm not sure that it's possible within the constraints we've set for this project. Dungeons & Dragons uses Vancian spellcraft because it is, fundamentally, simpler. Using something Vancian would require less rework than the proposals described above.Flynn said:What do the rest of you think? Magic as skill? Magic as stat? Magic by spell slots and spell levels?
You don't like spell slots, but you would rather use them than an approach closer to the Saga system you favor? I'm not sure I am reading your post right.Mokona said:For the record, I don't like D&D spell slots per day because it leads to high-magic, utilitarian spellcasting.
Realistically I'd like to stick with "magic by spell slots and spell levels".
Sometimes reality doesn't submit itself to my will.EditorBFG said:You don't like spell slots, but you would rather use them than an approach closer to the Saga system you favor?
If WotC decides to kill the goose this year, I'll have a lot more game-writing problems than just this project.Gundark said:Just FYI if is this big announcement that WotC is making at Gen Con is about 4th edition, then it'll kill this project. At least will make it a lot less cool.
I take it you don't find what we've been proposing to be "a good solution to magic that is simple". Hopefully, you don't think ripping off the Force or using D&D as is should be our only two options.Mokona said:I'd like a good solution to magic that is simple and isn't Vancian but so far it doesn't look possible given the short timeline for this project.