Flynn
First Post
Advanced and Prestige Classes
Here's something that no one has posted much about as yet: Advanced and Prestige classes.
Following the Saga guidelines, Advanced classes are not available until 7th character level, and Prestige classes are not available until 12th character level. Generally, I have to admit that I'm not a fan of advanced and prestige classes, unless they are bound to the milieu and the setting. However, as our inspiration for this project has a few of these special classes (and they fit very well with the Star Wars milieu), it makes sense to at least consider such classes for inclusion in the Fantasy Concepts project.
I would imagine that each of the core classes would need at least two advanced classes they can move into, if the player so desires, and some of these classes progress naturally into prestige classes as appropriate. Making sure that all the bases are covered, not just the obvious ones, might potentially be a challenge.
First question, though: Are advanced and prestige classes needed for the game?
If so, what would you suggest? Please offer suggestions associated with the base class roles you see them deriving from, as that will help everyone see your thought progression. For prestige classes, I'd like to see the base class(es) and advanced class(es) through which characters might advance to get to the prestige class, again to see the thought process of character development.
With Regards,
Flynn
Here's something that no one has posted much about as yet: Advanced and Prestige classes.
Following the Saga guidelines, Advanced classes are not available until 7th character level, and Prestige classes are not available until 12th character level. Generally, I have to admit that I'm not a fan of advanced and prestige classes, unless they are bound to the milieu and the setting. However, as our inspiration for this project has a few of these special classes (and they fit very well with the Star Wars milieu), it makes sense to at least consider such classes for inclusion in the Fantasy Concepts project.
I would imagine that each of the core classes would need at least two advanced classes they can move into, if the player so desires, and some of these classes progress naturally into prestige classes as appropriate. Making sure that all the bases are covered, not just the obvious ones, might potentially be a challenge.
First question, though: Are advanced and prestige classes needed for the game?
If so, what would you suggest? Please offer suggestions associated with the base class roles you see them deriving from, as that will help everyone see your thought progression. For prestige classes, I'd like to see the base class(es) and advanced class(es) through which characters might advance to get to the prestige class, again to see the thought process of character development.
With Regards,
Flynn