Names should fit the setting. Really peculiar names (relative to the setting) need a really good backstory.
I agree.
Names should fit the setting. Really peculiar names (relative to the setting) need a really good backstory.
Sometimes its about presenting an image to the world...a bluff. Chamoflage.
Check out the names of rappers or metal musicians- 2 groups known for colorful stage names- who are just starting out.
Other times, a name like "Bloodstalker of the Black Swamp" might be a family or cultural name. A Native American friend of mine has an uncle named "Whitekiller." AFAIK, he didn't earn the moniker. In addition, names like "Smith" "Cooper" and "Tanner" all derived from professions...the same could be happening in the Black Swamps, where "Bloodstalker" was a particular job within a tribe, and the PC's family was associated with it for so many generations that it became the family name.
And then there was Terry Pratchett's take on Dwarven names- how "Axebiter" and the like were just names chosen when Dwarves "left the mines" to seek their fortunes as adventurers.
As for Wizards named John?
Don't forget Tim the Enchanter...and this guy:
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I cannot stand real world names in my games.
I will kill the character and, if necessary, the player because it's too easy for the game's banter ("so you're really sorcerer called John?") to break the verisimilitude.
There are plenty of name generators around and I would much rather they were used... unless the result has apostrophes. So I would broaden the rule to be no real world names or names that sound like R A Salvatore would use in one of his "novels" or, worse yet, names that one of R A Salvatore's fanbois would use in their fan fiction.
We had a character named Brother Mannheim years ago. The player had a hard time figuring out a name since he was new, loved Mannheim Steamroller, so we stole it.
Personally, I think there's a disconnect if you use real-world names in fantasy. We are trained to think in terms of escaping the real world, heading into a world of fantasy where even the names are fantastical.
For example, I knew a guy once who used his own name in every one of his character's names. So you had Brother Jim, Jim the Flim-Flam Man, etc. Those types of names take you out of the moment.
When you hear a name like Paladian Dragonhelm, you get into the groove of the story. That has the feel of a fantasy name.
Now, you can combine real-world and fantasy to some degree. Paladian's older brother was John Dragonhelm. That still worked out.
Another thing you can do is to take a real world name, and change the spelling. For example, there's a Dragonlance character named Aran Tallbow. Familiar first name, but spelled differently.
I think it all boils down to mood and tone. Go with a name that suits your character in your world, whether it's fantasy, sci-fi, or what have you.
That describes me, too. Lately, my "thing" has been names that are vaguely Mediterranean. Not too Spanish, not too Italian, but evocative of them nonetheless. Sometimes I raid Catalan and Provençal namelists, because they're just exotic enough to not come with the wrong connotations, and just familiar enough to not be just a rambling jumble of letters.Euphony is pretty important to me. I frequently try to avoid real-world names when running a game because I feel they may give the wrong impression (such as "hey, this fantasy nation must have a culture pretty much like a historical culture where this name was popular"), but they have to sound good. I'll dabble with real-world names when I play, depending on the setting, but I want to make sure they don't come with the wrong connotations.
<SNIP> So you were a simple town guard named Ratholanious Talekanian? And nobody thought to give you a nickname?
I am not a number, I am a free man!I've decided to ban all names, because the names my players chose were so awful. Now we just use numbers.
Plus, avoiding real-world names helps me avoid pop-culture jokes from players who've seen stuff I haven't. Last thing I want is everyone quoting Buffy because I mistakenly gave a character a name that Joss Whedon also liked.
(After all, I can't resist either; name a character John Smith and I'd probably be making Pocahontas and A-Team jokes along with everyone else.)