Gez
First Post
Pilgrimages are a staple of the middle-age. People would walk long journey, pass through symbolic trials (like walking in a labyrinth drawn on the floor) or actual trials (climbing up a mountain, carrying a heavy cross), to symbolically "revive" mythical events.
From this, they supposedly gained blessings conferred by saints, as well as spiritual enlightenment. Even today, lots of people believe they can be healed of infirmities or diseases by bathing in the waters at Lourdes.
This is from a western perspective, but similar thing happens in every culture.
Now, when you have magic and gods and feys and whatnot in your world, there's no reason to not have pilgrimage working as they're supposed to.
I'm looking for pilgrimage ideas -- a trip to a place, then a ritualized trial (which usually include another trip to the real target of the pilgrimage), a symbolic re-enactment of something, and a little blessing that results from it.
If you played Morrowind, you'll remember it had something similar.
I wanted to use pilgrimages IMC, and this seems to provide a standard mechanism that can be adopted. Rather than "planar touchstone" with a simple "recharge condition", I'm wanting hallowed (or whatever) grounds and a more or less challenging trial.
Any idea?
From this, they supposedly gained blessings conferred by saints, as well as spiritual enlightenment. Even today, lots of people believe they can be healed of infirmities or diseases by bathing in the waters at Lourdes.
This is from a western perspective, but similar thing happens in every culture.
Now, when you have magic and gods and feys and whatnot in your world, there's no reason to not have pilgrimage working as they're supposed to.
I'm looking for pilgrimage ideas -- a trip to a place, then a ritualized trial (which usually include another trip to the real target of the pilgrimage), a symbolic re-enactment of something, and a little blessing that results from it.
If you played Morrowind, you'll remember it had something similar.
I wanted to use pilgrimages IMC, and this seems to provide a standard mechanism that can be adopted. Rather than "planar touchstone" with a simple "recharge condition", I'm wanting hallowed (or whatever) grounds and a more or less challenging trial.
Any idea?