Ok, I found it in Tome and Blood:
Point Blank Shot: You gain a +1 modifier on attack and damage with rays and
energy missiles at ranges of 30' or less. The extra damage is of the same
type the spell deals. However, spells that inflict energy drain or ability
damage deal 1 extra point of negative energy damage, not an extra negative
level or point of ability damage.
Precise Shot: You can fire a ray or energy missile into melee without
suffering the usual -4 penalty on ranged attacks.