I've had the time to sit down and read through most of it. While I enjoy the game overall, I can't help but wonder about some of the rules that got through to the final version.
+-1 racial modifiers? Someone didn't figure out that modifiers go up and down at every 2 points. This creates problems when using the point buy system, as well as just being sloppy design work.
Defense bonus from classes stack without any penalties? So a 3rd level character can have a base Defense of 22 (not including Dex or feats) if multiclassed in Diplomat, Rogue, and Scientist. A Warrior (not including Dex or feats) only gets a base attack bonus of +3 at that level. The Warrior can only hit on a 19 or 20. There's no reason for a character to wear armor. Is this supposed to be Star Wars or Farscape?
The powers section looks like it was copied directly out of Star Wars. Where else can you find a power called Affect Mind?
It's not to say I'm disappointed with Farscape. Far from it. It's just that I see such a great game that could have been better with more sound rules and design.
+-1 racial modifiers? Someone didn't figure out that modifiers go up and down at every 2 points. This creates problems when using the point buy system, as well as just being sloppy design work.
Defense bonus from classes stack without any penalties? So a 3rd level character can have a base Defense of 22 (not including Dex or feats) if multiclassed in Diplomat, Rogue, and Scientist. A Warrior (not including Dex or feats) only gets a base attack bonus of +3 at that level. The Warrior can only hit on a 19 or 20. There's no reason for a character to wear armor. Is this supposed to be Star Wars or Farscape?
The powers section looks like it was copied directly out of Star Wars. Where else can you find a power called Affect Mind?
It's not to say I'm disappointed with Farscape. Far from it. It's just that I see such a great game that could have been better with more sound rules and design.