FATE - PCs with more than one form

JohnF

Adventurer
The Fate Horror Toolkit does a nice job of adapting the Dresden concepts into sticky condition-based stunts for monsters, which you could easily adapt for a PC.

Transform. Spend a fate point and gain the following condition until the end of the scene:
Werecat Form (sticky): While in the form of a werecat, replace all of your skills with these approaches - Leap (+4), Hunt (+3), and Kill (+2).
 

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I am running a Victorian game with (currently) low-power superpowers. When I run Fate, I use aspects strongly for the permissions it gives you. So, if you transform, you simply pick up the attribute "I am a X" and enjoy and suffer all the natural characteristics having such an aspect would have.

For example, one of my players asked how the aspect "I am a small bird" would work. I'd think some things are:
  • you can fly at pretty fast speeds
  • you are small enough to get into things a small bird could get into
  • you can only manipulate things a bird could manipulate
  • you get noticed about as much as a bird would be
  • you can only take about as much stress as a small bird can

I run super-powers pretty loosely; for that I find using the aspect permissions the simplest thing to do. It allows a lot of flexibility, but it also makes it clear there are serious drawbacks.
 

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