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Favorite Fantasy Characters in D&D

Jedit

First Post
Hey, I was wondering what some of everyone favorite fantasy characters from non-mainstream settings (i.e. Dragonlance, Forgotten Realms or anything that already has stats made) that you used in your settings and how did you make the transition from literery form to D&D mechinics?
 

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Honestly, I can't think of any. I think that's because some of the influences have been so popular that folks have statted them up in one form or another.

Aside from the D&D lines like FR, DL, Greyhawk, & the like, there's already been stats for Fafhrd & the Grey Mouser (licensed through TSR), Thieves' World (the Chaosium supplements, and now the new game), Myth Adventures (Skeeve cropped up in a 1E 3rd-party supplement, IIRC), Ultima (well, it's a computer game, so they're statted up through that already), Conan (TSR & various other sources), Beowulf (couple of Dragon magazine articles on `em), Lord of the Rings (the various RPGs for the books, as well as the massive fan-made stuff for d20), mythology (Deities & Demigods, ad nauseum), Elric (the oops in Deities & Demigods), Robin Hood (Dragon again), as well as a fair number of other characters from literature and legends (the old "Giants in the Earth" articles covered a LOT of ground, IIRC).
 


At one time I had, if not complete stats, at least levels and a general outline of ability scores, feats, etc. for over half of the 300+ character RPG Playoffs Online; pretty much the entire casts of FF 4-10, Xenogears, Valkyrie Profile, Lunar 1 and Skies of Arcadia, at the very least. Don't know where they got to, though.

I ended up redoing some of the Final Fantasy Tactics characters for use in a campaign sharing that world.

I recall statting up characters from the Prydaine Chronicles for RC D&D, but that was many years ago and, well, RC characters generally didn't have much in the way of mechanical customization ;)

I often translate characters from existing works to test out a system's fitness for a particular genre. I generally try to emulate the 'feel' of their abilities rather than specific feats they performed in the book, movie or game, or their existing stats in the case of a game.
 

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