D&D General Favorite Forgotten Realms products of all time?


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I'm deeply satisfied that the Neverwinter Campaign Book from 4E gets quite a bit of love around here. I love its approach not to focus on "how the tide influences oyster prizes" (as some other poster here commented on another book, I think it was an older Waterdeep one) but enables you to tell a story with its set pieces and descriptions of the local actors. They are intertwined in a strong web of power relations in which you can put your players in and see what they can come up with to mess up the status quo!
Another poster said they are using the book in combination with Lost Mines of Phandelver - and that's exactly what I'm doing too!
 



I'm deeply satisfied that the Neverwinter Campaign Book from 4E gets quite a bit of love around here. I love its approach not to focus on "how the tide influences oyster prizes" (as some other poster here commented on another book, I think it was an older Waterdeep one) but enables you to tell a story with its set pieces and descriptions of the local actors. They are intertwined in a strong web of power relations in which you can put your players in and see what they can come up with to mess up the status quo!
Another poster said they are using the book in combination with Lost Mines of Phandelver - and that's exactly what I'm doing too!
I'm thinking about making this the center of act two in phandelver and below, instead of the inane stuff if the current product.
 

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