Whirlwind attack? They weren't even trying!Feat chains that are 2 feats deep are ok, if the first feat already does the important thing and the second one only enhances it.
But anything more is bad. Remember whirlwind attack in 3.x?
If all feats get dropped to half-feat power level, and we get 2 feats at 1st level and then a feat every other level, I'm all for 2 or ever 3 long feat chains, otherwise not.
we have lot's of half feats, just make all of them that way.That would be terrible. I think the powerlevel of feats as it is now is perfect. As much as I would like more feats, I like the impact they currently have. I would not want them more granular.
we have lot's of half feats, just make all of them that way.
you can even split them into combat and non combat category and have separate resource pool for both.
Feats don't need to be locked behind other feats in order to be powerful - they need to be locked behind levels to be more powerful. We can still have nice things without need of the 'plan/build-expertise-requirement'.I personally love feat chains and feats locked behind higher levels. It allows them to be far more powerful and flavourful than feats available early on.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.