Okay, this is certianly a super nifty idea, so I'm hear to add my thoughts to this. I started alphabetically, starting with the rather underwhelming feat Combat Casting.
Combat Casting Synergies
Combat Casting + Blind-Fight: When casting on the defensive, you gain an additional +2 bonus on your concentration check to cast a spell defensively against unseen or hidden opponents.
Combat Casting + Dodge: When you declare the target of your dodge feat, you receive an additional +2 bonus on concentration checks to cast a spell defensively against the target of your dodge feat.
Combat Casting + Deflect Arrows: You receive an additional +2 bonus on concentration checks to maintain or cast a spell when you are hit with a ranged weapon.
Combat Casting + Mounted Combat: When attempting to cast a spell on horseback, you receive an additional +2 bonus on concentration checks made to cast spells while mounted.
Combat Casting + Spell Focus: When attempting to cast a spell defensively, you gain a +2 bonus on your concentration check provided the spell being cast is of the same school you have Spell Focus in.
Combat Casting + Toughness: The DC of your Concentration check made to cast a spell while being damage is 7 + damage dealt, instead of 10 + damage dealt.
Combat Casting + Magical Aptitude + Shield Proficiency: Your arcane spell failure is treated as 5% less for any shield that you wear.
More to come later.
Save vs DM