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Feather Fall When Flat-footed?

Dandu

First Post
I noticed that, in the SRD, Feather Fall is an immediate action, and thus cannot be taken when flat-footed. This would, of course, make the spell a little problematic to use since the whole point is to save your character from unexpected falls...

Of course, Nerveskitter is also an immediate action to cast, and can be done so while flat-footed, since it is intended to be used when you roll for initiative.

Thoughts?
 

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Rules Compendium uses Feather Fall as an example of a spell that is now an immediate action. This is reflected in the SRD description, which reads "Casting the spell is a immediate action, allowing you to cast this spell even when it isn’t your turn."
 

Hypertext d20 is wrong as far as I can tell... and I knew that something bothered me when I last checked FF...

Both errata and the SRD from WotC give a "free action"
 

Ohhh... right

Feather Fall
The addition of immediate actions to the game means that casting feather fall is now an immediate action instead of a free action, since you can cast the spell at any time, even if it’s not your turn.


So Hypertext has been updating stuff from the RC??? nice... didn't know that.


As for your question... I don't find it problematic. You remain flat footed until the moment you slip...

from the slip onward you can activate it... makes sense doesn't it? Or perhaps you are asking something else?
 


By RAW you cannot cast feather fall while flat-footed. Common sense dictates otherwise.

I guess that at the moment you are aware of the fall (no matter if you've started falling) you cease being flat-footed (in respect to the fall anyway).

Being flat-footed is not necessarily an all encompassing condition.

You can be flat-footed to one thing, but not to another.

After 10 rounds of combat an invisible character attacks you. Even if you've gotten out of being flat-footed 10 rounds ago, you will still be flat-footed for his attack only.
 



I guess that at the moment you are aware of the fall (no matter if you've started falling) you cease being flat-footed (in respect to the fall anyway).

Being flat-footed is not necessarily an all encompassing condition.

You can be flat-footed to one thing, but not to another.

After 10 rounds of combat an invisible character attacks you. Even if you've gotten out of being flat-footed 10 rounds ago, you will still be flat-footed for his attack only.

I must spread the love before giving you any more, but I like your way of thinking there.
 

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