February 2008: Curse of the Crimson Throne Discussion

Malvoisin said:
Indeed. I know that's not necessarily Gadeann's final draft, but so far he looks well constructed.


Right. I need to add to personality and develop his background. I figure he was to be brought up as a storyteller within the tribe (for some reason, the Shoanti strike me as the type to have an elaborate verbal history as opposed to a written history), but became exiled for some reason that I need to think up.

Mechanics will probably remain as is, though. It should be interesting to play a Duskblade with a reach weapon.
 

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A Passing Maniac said:
Sure, why not? Makes me feel like I'm being helpful, even if nothing I post winds up being useful to anyone. :)
Not so. It was useful to me.

For anyone who cares, I will not at all be put out if we end up with a second cleric. If there are multiple front-line melee types in the party, then we may want another cleric. And, besides, I think I have left several cleric archetypes open for the grabbing if anyone is interested.
 

Voadam, Legildur,

Any new thoughts on potential characters for this game? Just thought I'd bump the thread, and see what you guys are up to. :)
 

CanadienneBacon said:
For anyone who cares, I will not at all be put out if we end up with a second cleric. If there are multiple front-line melee types in the party, then we may want another cleric. And, besides, I think I have left several cleric archetypes open for the grabbing if anyone is interested.

You can never go wrong with multiple clerics. We've got two in the Pathfinder game I'm in, and it seems to give us a little more "endurance." The ability to push on a bit further can definitely be nice.

I plan on better developing my PC's background and personality this weekend. This has kind of been a busy week for me.
 

Rhun said:
You can never go wrong with multiple clerics. We've got two in the Pathfinder game I'm in, and it seems to give us a little more "endurance." The ability to push on a bit further can definitely be nice.

I plan on better developing my PC's background and personality this weekend. This has kind of been a busy week for me.
That's fine, Rhun. Obviously, there is no great hurry...but it will be interesting to see what you come up with. I'm eager to learn why Gadeann was exiled from his tribe. :)
 

Hey all, I found a couple more interesting tidbits about Korvosa in the latest issue of Pathfinder. I thought I'd share them with everyone...might be a role-playing idea here or there.

[sblock=Castle Korvosa]Castle Korvosa

Built atop a massive flat-topped pyramid, the citadel of Castle Korvosa rises to almost twice the pyramid’s height to make it by far the tallest structure in Korvosa. The pyramid once served as a vital strategic and religious site for the native Shoanti. When the Chelish settlers moved onto the mainland from Endrin Isle (the island on which Old Korvosa stands), it took them nearly fifteen years to finally and decisively expel the Shoanti from the pyramid. After that time, the people of Korvosa built the first citadel walls atop the pyramid and gained control of Korvosa Peninsula in the process. Over time, many different leaders have added to the citadel, building up from the top of the pyramid in a variety of styles and for an assortment of reasons. The castle’s South Tower, the most recently completed and tallest addition, looms over the rest of the citadel and the city. Its claw-like tip scrapes the sky at nearly 600 feet above the base of the pyramid.[/sblock]
[sblock=Korvosan Slang]Speaking Korvosan

The people of Korvosa universally speak Chelaxian but have, over time, created their own slang and terminology unique to the city. These are some of the terms one might hear while passing through the city.

Arbiter: Korvosan judge. Arbiters wield a great deal of judicial power in the city.

Chel: While in most of the world this word is considered a mildly inappropriate term for someone of Chelish descent, in Korvosa it has evolved into a vicious ethnic slur.

Copper Pinch: Korvosan copper piece. Usually referred to simply as a “pinch” (plural and singular). Among children, calling multiple copper coins “pinches” often elicits playful tweaks on the arm or backside.

Gater: Someone who lives in Northgate.

Gold Sail: Korvosan gold piece. Always called by its full name to differentiate it from the similar term “sail” (see below).

Moth: A full-blooded Varisian.

Pincher: A very poor person who scrapes by on only a few copper pieces a month.

Platinum Crown: Korvosan platinum piece. Often referred to as simply a “crown.”

Sail: A ship.

Shingles: The rooftop highways and temporary residences above the city.

Silver Shield: Korvosan silver piece. Frequently called by its full name to differentiate it from the shields used for protection.

Vaults: Any underground opening beneath Korvosa.[/sblock]
 



CanadienneBacon said:
The castle description, however, I found a little over the top even for a fantasy RPG. 600 feet of elevation is a bit stupid, IMO.
Hmm...I hadn't really thought about it until you mentioned it. But yes, that is ridiculously tall. :lol:
 

Malvoisin said:
Voadam, Legildur,

Any new thoughts on potential characters for this game? Just thought I'd bump the thread, and see what you guys are up to. :)

I'm going with the noble Chelaxian swashbuckler concept.
I'll max out social skills and tumble, but there is a bit of a MAD issue with the build. I had to rejigger him a bit when I remembered that power attack requires a 13 str. I don't expect him to be a mechanical powerhouse but he should be fun to play with an urban plot.

Orman Stahl
Human Swashbuckler 1
Chelaxian, CG follower of the goddess of art and beauty
Str 14
Dex 16
Con 14
Int 12
Wis 8
Cha 10
HP 12
AC 16 (+2 armor, +1 shield, +3 dex) T 13, FF 13
BAB +1 Grapple +3
Init +3
F +4, R +4, W +1
Rapier +3 melee d6+3 18-20 (all power attack, all the time)
Feats: City Born(B), Iron Will, Power Attack, Weapon Finesse(B),
Skills:
Bluff +4
Craft Haiku +3
Diplomacy +4
Intimidate +2
Knowledge Local +3
Knowledge Nobility +3
Tumble +7
TBD (sense motive or intimidate or swim).

Rapier
Buckler
Leather armor
 
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