Feint Whispers Chapter 7: Blood, Sweat, and Fears.


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'Julia' follows the group, trying her best to keep quiet and thinking on how to best utilise her current spells against the goblin shaman, her anger rising at the humiliation she suffered last time.
 


Jericho watches his friends go to bttle and sighs, knowing that his destiny has led him to lead the army to battle. He turns to his gathered forces and begins the march to fight the bulk of the force in battle... and the Black Knight as well... and retrieve his horse... He marches with the infantry.
 

Tarowyn leads Bhartus, Norri, and Whitney into the woods. The elf seems unusually hurried as he races past thicks layers of bark and branch. The forest floor exhibits the same upward incline as the last time you ventured into the goblins' territory. The sunsets and rises again into a humid morning. Still, no greenskins make an appearance as you continue to near their camp and the black obelisk.

Norri: Around mid morning you finally do spot some life. Six small, armed figures walking at a right angle from the party's approach some 60ft ahead. It is obvious that the goblins are on patrol. It is equally obvious that a couple of them have spotted you and you're comrades. They both begin to screech some incomprehensible warcry and rush forward, morningstars swinging in the air.

Initiative: Goblins (2), Norri, Tarowyn. Everyone else is flatfooted. The aware goblins are now 30ft from Tarowyn, who heads the march. The others remain flatfooted at 60ft.
 

Jericho

Jericho, as planned, continues the march for another half day, resting the then tired army for the night only to resume the advance in the morning. As the mid day sun arches over head, you're scouts report that you have finally come within engagement distance of the goblin army, who remain encamped at a slightly higher elevation some 600 ft to the north of your position. They are surely aware of you, though your command skills seems to have had the better of the black knight, for he is only now beginning to line up his humanoid soldiers for the battle. The tiny vermin move hurridly between the trees, arranging themselves in some type of formation, fiddling with weapons and generally screeching in their own language.

Your men send up a storm of murmers, some still anxious at the possibility of vile sorcery prematurly ending their carreers, others more strident, expressing their desires to enter battle immediatly; most of the nights could be placed in the latter group.

Initiative: Evenwood Army, Goblin Army. Jericho, having won the command check, can now choose to place one of his formation on his side of the battlefield before the Black Knight; it can't be placed closer than 600ft from the goblins however (something along the lines of "left flank" and "right flank" would be appropriate). You can also choose to give the goblins the first placement if you wish to see what they are planning. You're formations are : 400 heavy infantray, 400 archers, 100 knights, 100 castle guards who were intended for the protection of the Lady Whitney, and one hundred scouts. Jericho can (smartly) choose to join one of these formations giving it certain command, moral, and attack bonuses. Each turn represents a minute. Any other questions, please ask. This should be a bloody one. ;)
 
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Bhartus keeps next to Norri and unleashes a crossbow bolt at the nearest one as well. "Stick together! They won't get us so easy this time!"
 

Norri's bolt zooms past one of the approaching goblins as Tarowyn withdraws two arrows in rapid succeccsion, knotches and unleashes them on the little attackers. One is struck in the neck and falls immedatly, while other has a shaft protruding from its chest, causing it to push back on its heels, all wobbly like.

Initiative: Goblins (5), Norri and Bhartus, Taroywn and Whitney.

The remaining goblins, having spotted the party following their fellow vermin in a charge, quickly push through the brush and close with Tarowyn; the goblin with the arrow in its torso attempts to move forward, only to fall to the forest floor, black blood spilling over the leaves. The elf evades one morningstart, two, then three, only to have a spike of the fourth barely graze him.

Tarowyn takes 1.

Bhartus steps back and fires off a bolt from his own crossbow in such a hurried way that only a tree several dozen feet away feels his dwarven wrath. :)

Norri's up. Four goblins remaining, all on Tarowyn.
 

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