• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Feint Whispers: Unearthing the Past


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A thought just occurs to Tarowyn, "It seems strange that it is barred from the outside. You don't suppose there might be prisoners in there, do you?"
 

"Perhaps, then an even better reason to open it... ," says Bhartus, checking to see if he can tell when it was barred. "I presume we shouldn't announce our presence.."
 





Jericho removes the bar from the door and opens it, a slight creak a response.

Jericho: From outside the doorway you can discern a large chamber, only notable for the two coffins on the far side directly within view.
 

Jericho raises a brow...

"Hmm... coffins... looks like a burial chamber to me... maybe there is some loot we can scrounge up from the dead... not like they need it anymore..."

Jericho steps into the chamber his weapons ready...
 

Bhartus fingers his holy symbol. Coffins... can only mean one thing.

"Be wary, Jericho, if it was barred from outside it means something the orcs did not like was meant to be kept inside. Perhaps Ardoss would CAREFULLY check that it is an empty burial chamber, and the dead that have been buried are STILL buried."
 

Into the Woods

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