• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Fellow Player drives the group mad (Rant)

Well, not that it's new to me... but reading all these experiences here made me realise again that gaming seems to be a kind of group therapy.

Hyp: leaving the game table without your stuff really adds to the dramatic effect. You'll miss the books, but the message will be more pronounced. Though I don't think it will work either ;)

Dougal: Email.
 

log in or register to remove this ad

Drop the guy.

Seriously. He is a right jerk carrying on like this every session. I'd suggest everyone in the group write him a ten page email back, explaining why he is being dropped. The game is for fun and to relax and forget worries, and socialize with people one cares for (IMO). If someone at my game had problems, sure, we can discuss those problems and we'll try to help out and give support as best we can. Because people at my game are my friends, and I'd go to great lengths for them if they needed help (the guys I play with I have known for decades!). But once someone ceases to be a friend, then I'd feel no compunction to keep them in. Friendship isn't a oneway street. He needs to realise just how much he has been hurting you others.

This isn't the right moment for him to participate in the game. You meet to game. You can't game while You are treating / handling / treading warily around his issues, dude! It isn't your fault his puppy got shot when he was 10. He cannot go through life being so sensitive, and demanding that others be aware of all his hang-ups.

The guy obviously has very serious issues. No healthy indivdual will write a lengthy serious email complaining about how some bard wouldn't have sex with his paladin... Couldn't you repost it here for laughs? I guess not... *sigh*

Insist upon counselling. He shouldn't be welcomed back into the game until he gets a grip on life. That doesn't mean to say, that if you do regard him as a friend, that you can't meet, chat over the phone or otherwise be there for him! If he isn't a friend, then just drop him. Tell him why, and tell him he needs therapy. Do not be dishonest. It'll only be worse if he finds out later.
 

I like most of the advice that's been given so far; trust me, the earlier you bring this up with him (starting via e-mail sounds "safe" to me, too), the better. He's not going to get better on his own, and he might not even get better at all, so you want to get to the "Nothing personal, but this is the kind of behavior that upsets us and will no longer be tolerated" stage as quickly as possible. It just gets worse the longer you leave it.


We actually had a similar situation in our group a while back. Someone one of us gamed with in college back east moved to our city and started playing with us. Over time, her behavior became more and more disruptive; in general, she hated everything we played but wouldn't say so to the rest of the group. Instead, she'd sulk throughout the entire game or fall asleep on the couch. At her worst moments she would attempt to hold the game hostage by simply refusing to participate at all (especially if the GM made her character important to the story). If you tried to get her involved, you failed. If you ignored her and got on with the game, she just kept sulking.

Oh, but then once she'd gone home, the e-mail would start. Generally she'd just mail the GM, and tell him or her what a horrible GM they were and how unhappy she was with her character and how NO ONE was having fun in the game (not even the people who said they were having fun!
rolleyes.gif
). And if the GM tried to work through the problems with her, adjusting the game or the setting or her character to better fit what she claimed to want, it didn't change her behavior when gaming one tiny bit. She still sat there and sulked and then complained bitterly about all of it in e-mail. She tended to reject invitations to do other (non-gaming) things as a group, and if she accepted, she tended to sulk THERE, too.

I'll just summarize the next year or so of playing with her, during which time her behavior only got worse. Worse behavior during a game, nastier e-mail, becoming emotionally abusive (especially to her roommate) outside of the game, unrealistic ultimatums, and finally a veiled suicide threat.

Some of our group made one last attempt to get through to her, telling her that she was acting in scary and upsetting ways and that everyone would be very supportive if she chose to seek help with the things that were bothering her. And for her part, she acknowledged that she probably needed some professional help...but also that she would not, in fact, go get that help. And then, with more of a whimper than a bang, she stopped gaming with us and stopped answering e-mail, having successfully burned her bridges with three of the people in our group and done a fairly good job of alienating the other three.

And wouldn't you know it, the next series of games we played were really fun again. Makes me think that we should have pushed it to the full-on "your behavior worries us, and we can't let it go on like this" confrontation earlier, when she might have bailed out before wrecking a half-dozen games and making our friends miserable.

Maybe your problem player is better, or worse; I can't tell. I also don't know how bad it will be when you finally confront him (though I'm sure it will be bad). All I can say is, it is ALWAYS WORTH IT to confront the problem player and hold them accountable for their actions. Yeah, confrontation is agonizing and fraught with drama, but so is putting up with his bad behavior; it's better to just get it over with.

--
good luck: it won't be fun but it is the right thing to do
ryan
 

Biohazard said:
That'll teach 'im...make him wash socks!!!

Nothing wrong with a clean set of socks! Although I would have suggested handing out the socks and soap to the other party members for a bit of a flogging.

People who waste your time with trivial rants and bickering are really not worth the time and stress. Let the person get therapy on their own or face the wheel of Fate: idiocy catches up to you and it will be a learning and growing process in the end. It is too bad that you are having such troubles as finding players for a good game is not that easy for so many people as it is.
 


Sounds like he has issues and desperately needs professional help.

Definitely tell him that you think he has problems that need addressing and definitely offer help and support if he is willing to do something about it.

You can't force him to see a councellor but you can advise him that it would be in his best interest to do so and you can tell him he is welcome to come back to the game when he has.

Do you know any of his other friends or family? Perhaps, with their aid, you can get him to seek help.

I know that in my group, we have weathered all sorts of personal sh*t over the years and have stayed close because we care about each other.
You really can't do more than that.
 

Steel and Barendd-
I never said it was the best way but it is the easiest IMO.
First of all, booting a player will get you the same level of resentment, no matter how you look at it I'm sure he wouldnt like the "youre bothering everyone" or "we all voted you out" etc approach. Either way he knows that he's out of the gaming group.
The guy is obviously slightly "off" with his emotions and needs counseling, I agree. BUT firther depressing him and telling him "no one wants you around" no matter how subtley put could be disastrous for him. You never know.

If the guy was just a problematic player and not as he was described, I would say use the honesty route, but in this case I certainly would not. It could do more damage than good that way.
 

repost the crap

green slime said:
Couldn't you repost it here for laughs?

It's in german and i rather wouldn't...

I'll start an in-group discussion (via e-mail, hehe) about how everyone feels and then sum that up and send it. Everything else will then go it's way...

Apart from that: i really am in awe of this tremendous response, thank you, fellow gamers! :)

DD
 
Last edited:

Hypersmurf said:
I'm not sure how he pulls that off. If I decided to get up from a game I was DMing and walk away, it would take me five minutes to pack everything up... which really spoils the dramatic effect...

-Hyp.

I know what you mean. If it were me packing up and storming off, I'd be like, "You guys suck. I'm outta here." Shuffle shuffle, pack pack, "Uh, can you hand me my DM's Guide over there? Thanks." Grumble Grumble..."Uh, where are my dice? --I'm still leaving, by the way--oh, there they are, thanks." Grumble grumble...pack pack...zip zip..."Oh crap, who's got my copy of DUNGEON? Oh, never mind, there it is." Pack pack pack.

"NOW I'M STORMING OFF!"

:D
 

Dougal DeKree said:
I'll start an in-group discussion (via e-mail, hehe) about how everyone feels and then sum that up and send it. Everything else will then go it's way...

DD

I must say you have had far more patience then I would with someone whose only connection to me was being in the same regular game. Your approach sounds like a good one for the situation, just don't try to soften it by saying something inane like "I/we still consider you a friend". :p
 

Into the Woods

Remove ads

Top