Olaf the Stout
Legend
I know that the vast majority of posters here on the ENWorld boards play D&D but what other games do people play. I have previously only played AD&D and 3E up along with a little bit of Cyberpunk until a couple of years ago. However my last gaming group (currently disbanded due to 2 people heading overseas) introduced me to a few different systems. We played Ars Magica, a slightly homebrewed version of Harn as well as a few wacky roleplaying games which were largely of the DM's own design.
Recently a couple of very different games have caught my eye. With the release of Paranoia XP I have an interest in running a few games of it, either as one-shots or a small campaign. I had heard about Paranoia before but usually only in relation to the fact that more PC's die in Paranoia games than any other RPG.
The other game that has suddenly interested me is Feng Shui. I think the title of the RPG, before I knew anything about it, put me off for a while. It just made me think of a game where you move around the furniture in your house! Having read more about it though it seems like a very cool game to play. In some ways it is a bit of an anti-thesis to D&D. While D&D has lots and lots of rules, Feng Shui seems to be rules-lite and more about making a cool story than trying to be realistic. It encourages players to try the impossible. Rules that slow down and detract from the game are discouraged. And there are mooks that are there for the sole purpose to get their butts kicked! Once I found out that Robin Laws was the creator of the RPG (at least as far as I know) I was sold. I have tremendous respect for Robin having read his many "The Play's The Thing" columns in Dragon as well as his "Guide to Good Game-Mastering".
What about everyone else? Are there any other systems that you have "discovered"? I'm sure that there are a whole host of little RPG's out there that are a blast to play but haven't been able to get themselves the mainstream profile for one reason or another. Thoughts?
Olaf the Stout
Recently a couple of very different games have caught my eye. With the release of Paranoia XP I have an interest in running a few games of it, either as one-shots or a small campaign. I had heard about Paranoia before but usually only in relation to the fact that more PC's die in Paranoia games than any other RPG.
The other game that has suddenly interested me is Feng Shui. I think the title of the RPG, before I knew anything about it, put me off for a while. It just made me think of a game where you move around the furniture in your house! Having read more about it though it seems like a very cool game to play. In some ways it is a bit of an anti-thesis to D&D. While D&D has lots and lots of rules, Feng Shui seems to be rules-lite and more about making a cool story than trying to be realistic. It encourages players to try the impossible. Rules that slow down and detract from the game are discouraged. And there are mooks that are there for the sole purpose to get their butts kicked! Once I found out that Robin Laws was the creator of the RPG (at least as far as I know) I was sold. I have tremendous respect for Robin having read his many "The Play's The Thing" columns in Dragon as well as his "Guide to Good Game-Mastering".
What about everyone else? Are there any other systems that you have "discovered"? I'm sure that there are a whole host of little RPG's out there that are a blast to play but haven't been able to get themselves the mainstream profile for one reason or another. Thoughts?
Olaf the Stout