Its not my feat, but I brought that suggestion forward to the NBoFeats team. They're looking at revising it, but I don't know if they will or not. Its an OGC feat, and the OGL allows you to revise away, as long as you properly fill out S15 of the license.Khur said:I'm tossing around the idea of modifying the Cross-Class Learning feat to make two skills available as class skills to whomever takes the feat. Let me know if you object (Paul especially). The reason for this is my players, who are decidedly not munchkins or power gamers, think the feat is weak. When they say that, it's usually right.
Thank you. What did you think of the study? And here, I have a gift for you...a bit late, and maybe not complete, but here he is (and tweaked a bit as well).Khur said:First of all, I'd like to congratulate Paul King on his MBA work. (See the news today.)
I know, I'm shopping around for a host that doesn't have the stringent bandwidth requirements that TopCities does, but still allows me access to do updates.Khur said:Unfortunately, Paul, I couldn't read your study because the site is down. I think you got a lot of interested visitors!![]()
I used PCGen to do everything. I'll see about recreating him step-by-step to get the skill increases. Swim's where it is because of the weight of his armor.Khur said:That said, I need some things from you ... most essentially, the math on Kaob's skills (especially Swim).
That'd work, but I didn't want to munchkin him out to much.Khur said:What do you think about the idea of making Kaob's steed a unique celestial creature? What about adding some more unique items to Kaob (like a great weapon or artifact of Ch'Tal's church)?