FFG Legendary Class contest submissions

Venator

I'm pretty sure I have Venator's statistics. I'll let you have a look before it "goes to press" to make sure they're the right ones. Send me a high-priority email about sending you Venator's final stats, and I'll flag it.

Thanks.

:D
 

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just been having another look at Jeremy Mohler's work...

:)

I really can't wait to see how he brings the characters to life...!!

sorry for interrupting... we will now return you to your regularly scheduled programme...

;)
 

Hey everyone.

Things are progressing. I've created an iconic Dwarven Forgemaster (attached), but he's not totally finished.

I'm tossing around the idea of modifying the Cross-Class Learning feat to make two skills available as class skills to whomever takes the feat. Let me know if you object (Paul especially). The reason for this is my players, who are decidedly not munchkins or power gamers, think the feat is weak. When they say that, it's usually right.

I'm slowly working everything else out and perhaps occassionally posting art.

I'll be out of town the next two weeks, but I'll still be online from time to time.

I hope everyone has great holidays.

:D
 

Khur said:
I'm tossing around the idea of modifying the Cross-Class Learning feat to make two skills available as class skills to whomever takes the feat. Let me know if you object (Paul especially). The reason for this is my players, who are decidedly not munchkins or power gamers, think the feat is weak. When they say that, it's usually right.
Its not my feat, but I brought that suggestion forward to the NBoFeats team. They're looking at revising it, but I don't know if they will or not. Its an OGC feat, and the OGL allows you to revise away, as long as you properly fill out S15 of the license.
 

OGL

I want to make sure everyone is accounted for in our OGL, for the principle of it, not just the legal aspect. I want to respect everyone's intellectual property. Perhaps you can help me with that Paul? I also plan on writing a little foreword about all of this.

Thanks a lot Paul!

:D
 

Progress

First of all, I'd like to congratulate Paul King on his MBA work. (See the news today.)

Jeremy Mohler is just starting work on the illustrations. The book itself is in a standby pattern until these start rolling in. As soon as I get one or two, I may do some sample pages to keep everyone excited.

What this means for you, is you can still add to the project if you wish.

Happy New Year everyone.

:D
 

Re: Progress

Khur said:
First of all, I'd like to congratulate Paul King on his MBA work. (See the news today.)
Thank you. What did you think of the study? And here, I have a gift for you...a bit late, and maybe not complete, but here he is (and tweaked a bit as well).
 

Attachments


Oooops!

Unfortunately, Paul, I couldn't read your study because the site is down. I think you got a lot of interested visitors!

:D

That said, I need some things from you ... most essentially, the math on Kaob's skills (especially Swim).

What do you think about the idea of making Kaob's steed a unique celestial creature? What about adding some more unique items to Kaob (like a great weapon or artifact of Ch'Tal's church)?

Thanks!

:D
 

Re: Oooops!

Khur said:
Unfortunately, Paul, I couldn't read your study because the site is down. I think you got a lot of interested visitors! :D
I know, I'm shopping around for a host that doesn't have the stringent bandwidth requirements that TopCities does, but still allows me access to do updates.
Khur said:
That said, I need some things from you ... most essentially, the math on Kaob's skills (especially Swim).
I used PCGen to do everything. I'll see about recreating him step-by-step to get the skill increases. Swim's where it is because of the weight of his armor.
Khur said:
What do you think about the idea of making Kaob's steed a unique celestial creature? What about adding some more unique items to Kaob (like a great weapon or artifact of Ch'Tal's church)?
That'd work, but I didn't want to munchkin him out to much.
 


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