FFG Legendary Class contest submissions

Sketch 1

Here's the first sketch from Jeremy: the Brawler. (That means this one is still rough, but sorta how it will appear.) I added the watermarks to protect our artist, so blame me for that. He's working on the Divine Weapon next.

brawler.gif


Comments?

:D
 

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awesome...!

with that little taste, I'm really looking forward to seeing what Jeremy does with the rest of the classes...

thanx for the update, Khur...

:D
 

Alright, I've revised Kaob. I used Monte's Dedicated Paladin variant, and have forwarded the permission to Khur. Tell me what you think.
 

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Anybody have a date when this is gonna be available?

And possibly, where it's gonna be available? I really love the idea of the LEgendary Classes, I'm already ordering all 4 Path books from FFG, could always use some more for my campaign setting.

Thanx for any help y'all can gimme!
 

Kaob

Originally posted by kingpaul
Alright, I've revised Kaob. I used Monte's Dedicated Paladin variant, and have forwarded the permission to Khur. Tell me what you think.
I like him, kingpaul... great background that really represents the true legend that would be expected of this type of character...

If I was forced to find a fault it would be that a warhammer cannot be a keen weapon under the general rules... a minor and pedantic point, really... and it certainly doesn't detract from an otherwise excellent character...

In fact, I could use a character like Kaob to hound a few PC's that have an 'odd' idea of what good is...

;)
 

Re: Kaob

Ruavel said:
If I was forced to find a fault it would be that a warhammer cannot be a keen weapon under the general rules... a minor and pedantic point, really...
For normal weapons, yes, I agree with you. But this is an artifact, so I bent the rules. :D

Edit: Of course, if you want to remove that property to bring it more inline with the rules, go ahead. You'll just have to decrease the threatrange by 1.
 
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Info

blackshirt5 said:
Anybody have a date when this is gonna be available?
Unfortunately no, and I guess I'm the only one who could have the date. It's going slowly because we're all doing this in our spare time. Many of us don't have much. You'll probably be able to download the PDF right here on EN World and from Fantasy Flight Games. Thanks for the query though and please keep watching for the PDF. Chime in any time you feel like it.


As for Kaob's hammer, there is an official modification for bludgeoning weapons that does the same thing as keen. I think it's in Sword and Fist, so we can't use the official version. Nothing is stopping us from using a renamed version of the same thing, though, as another extra, because it is a reasonable extrapolation form the core rules. We just can't use the same text and name found in S&F. Perhaps we can just make one power, a slightly reworked keen, that works for any weapon.

Otherwise, I think it's fine. To me, showing how the rules can be bent or altered is an idea generator for DMs, which is good if it's not taken too far. For example, I ignore the blanket statement in polymorph other stating the recipient of the spell gets none of the new form's extraordinary (Ex) abilities. If someone transforms into a sahuagin, he gets light and freshwater sensitivity as well as amphibious (physiological aspects). He doesn't get blood frenzy, speak with sharks, and underwater sense (mental aspects).

:D
 

Originally posted by kingpaul
For normal weapons, yes, I agree with you. But this is an artifact, so I bent the rules.
I certainly wasn't saying it was a crime against humanity... Like I said, it was really the only thing I had could point out as a fault if I was forced to... otherwise I thought Kaob sounds great & I'm looking forward to seeing him 'fleshed-out' by Jeremy... :D

Originally posted by Khur
As for Kaob's hammer, there is an official modification for bludgeoning weapons that does the same thing as keen. I think it's in Sword and Fist, so we can't use the official version. Nothing is stopping us from using a renamed version of the same thing, though, as another extra, because it is a reasonable extrapolation form the core rules. We just can't use the same text and name found in S&F. Perhaps we can just make one power, a slightly reworked keen, that works for any weapon.
I've had a quick check in S&F and couldn't find any to double the threat range of bludgeoning weapons... There's Ki Focus, Merciful, Seeking, Sure Striking & Vicious... I didn't find anything in DotF either... I'll check the other WotC books in a little while and get back to you about whether or not I find anything... in the end, the 're-working Keen' option may be the easiest (certainly quite simple, really)...

Oringally posted by Khur
Otherwise, I think it's fine. To me, showing how the rules can be bent or altered is an idea generator for DMs, which is good if it's not taken too far.
I'm all for bending rules in the name of creativity and game-play as well... I brought this point up in case it was something that was going to lookl 'wrong' in the netbook when it is finally completely...

I do apologise if I've offended in any way...
 

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